Secret language bindings for the GDExtension API
☆12Sep 12, 2025Updated last year
Alternatives and similar repositories for Jodot
Users that are interested in Jodot are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- lava - open-source cross-platform **game engine** in Jai☆12May 18, 2026Updated 5 months ago
- ☆17Jul 28, 2025Updated last year
- Jai bindings for the sokol headers (https://github.com/floooh/sokol)☆17Oct 17, 2026Updated last week
- A project to learn how compilers work.☆11Nov 17, 2020Updated 5 years ago
- An enum-backed array module for Jai☆25Dec 2, 2025Updated 10 months ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- CLI for creating, managing and sharing spiced up templates☆10Mar 31, 2026Updated 6 months ago
- Stubborn – a test assertion and matcher library for Jai☆24Oct 15, 2026Updated 2 weeks ago
- Jai Language Server (LSP)☆188Sep 9, 2026Updated last month
- A coroutine module for Jai☆22Feb 22, 2026Updated 8 months ago
- An implementation of the HTTP/2 protocol in .NET core☆12Feb 20, 2025Updated last year
- A refreshingly simple graphics API for the Jai programming language, implemented on top of Vulkan and inspired by Sebastian Aaltonen's No…☆79Oct 12, 2026Updated 2 weeks ago
- Jai bindings for SDL3☆28Sep 29, 2026Updated last month
- Cross platform experimental C# game engine☆11Jan 8, 2026Updated 9 months ago
- Integration with RAD Debugger from jai☆24Sep 17, 2025Updated last year
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- A fully-featured regular expression library for Jai☆25Apr 19, 2026Updated 6 months ago
- Marahel (ProcEngine 2.0) is a step toward having a unified open source library for different map generation techniques.☆19Aug 20, 2021Updated 5 years ago
- Tracy bindings for Jai☆29Sep 14, 2026Updated last month
- No description. Also, we don't support IPv6 here. NAT forever!☆20Apr 22, 2024Updated 2 years ago
- LOD generator addon for Godot 4.x, suitable for mesh quality ingame settings.☆13Sep 22, 2024Updated 2 years ago
- A Godot plugin for collecting playtest telemetry and submitting it to a server.☆22Dec 12, 2025Updated 10 months ago
- Collection of algorithm implementations for ICPC programming contests☆23Nov 18, 2017Updated 8 years ago
- ☆13May 2, 2025Updated last year
- The open source version of the Amazon GameLift docs. You can submit feedback & requests for changes by submitting issues in this repo or …☆21Jun 16, 2023Updated 3 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- ☆11Jul 5, 2019Updated 7 years ago
- Object Pooling for Flax Engine☆13Feb 13, 2024Updated 2 years ago
- Kinematic Character Controller for Flax engine☆15Sep 12, 2025Updated last year
- Experimental Keymap GUI for Blender☆17Sep 5, 2023Updated 3 years ago
- An generic Actor Save/Load system that uses UE4's built in Actor Serialization☆19May 2, 2018Updated 8 years ago
- Feature-rich Save System for the Godot Game Engine supporting code-less saving via reusable components.☆13Nov 16, 2025Updated 11 months ago
- Example project demonstrating the Learning Agents plugin in UE5☆29Jul 7, 2023Updated 3 years ago
- Quickly reload a single Blender add-on (or all scripts) with a key press.☆16May 27, 2022Updated 4 years ago
- Private repo that became SDL3_mixer. This repo is now archived!☆16Jul 23, 2025Updated last year
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- Unity scripts for cutting a mesh in two along a plane. Uses a half-edge data-structure.☆11Mar 14, 2021Updated 5 years ago
- Real Mode VGA Demos☆13Dec 6, 2014Updated 11 years ago
- A retro sci-fi platformer written in C☆19Aug 5, 2023Updated 3 years ago
- ☆13Jun 26, 2023Updated 3 years ago
- An implementation of AlphaZero, trained to master Tic-Tac-Toe and Four in a row☆28Dec 8, 2022Updated 3 years ago
- Jai metaprogram for converting Jai functions to GLSL shaders☆15Feb 7, 2026Updated 8 months ago
- A Simple HTTP server library for Jai☆14Jan 27, 2025Updated last year