PixelRifts / Jai-Shader-TranspilerLinks
Jai metaprogram for converting Jai functions to GLSL shaders
☆12Updated last year
Alternatives and similar repositories for Jai-Shader-Transpiler
Users that are interested in Jai-Shader-Transpiler are comparing it to the libraries listed below
Sorting:
- Jai bindings for SDL3☆11Updated last week
- String modules for Jai☆21Updated 5 months ago
- Reads Microsoft PDB (Program Database) files. Enables stacktracing on windows for The Odin Programming Language.☆20Updated last year
- A minimalist andf platform-agnostic application layer for writing graphical applications, with a strong emphasis on simplicity and ease o…☆36Updated 3 years ago
- Fragments of code optimized for cut/paste reuse☆13Updated 3 months ago
- Rewrite of CTime by Casey Muratori in Odin☆11Updated 5 years ago
- Basic jam templates using Handmade libraries to get up and running quickly.☆18Updated 3 years ago
- Minimalist software rasterizer☆9Updated 3 years ago
- An enum-backed array module for Jai☆14Updated 3 weeks ago
- Jai bindings for Raylib☆23Updated 3 months ago
- ☆36Updated 7 months ago
- Minimal C11 game libraries☆53Updated last year
- Odin bindings to SDL 2.0.5☆26Updated 4 years ago
- Simple subpixel text rendering for OpenGL 4.5 using dual source blending to blend subpixels individually☆23Updated last year
- Zig + Sokol + ImGui☆11Updated 5 years ago
- A fully-featured regular expression library for Jai☆17Updated 5 months ago
- Odin bindings for FreeType☆10Updated 5 months ago
- 4coder customization layer for Odin Lang☆45Updated 3 years ago
- x64 assembler library in C☆24Updated 4 years ago
- Lua exporter for odin, made in odin☆31Updated 2 years ago
- A single header library for managing game entity hierarchies.☆40Updated 4 years ago
- Work Stealing Threadpool in a C Header☆23Updated 10 months ago
- My personal library for Jai (mirror)☆11Updated 3 weeks ago
- ☆16Updated 4 months ago
- A script that generates a single-header & single-header+single-source version of GLFW☆50Updated 3 years ago
- ☆13Updated 7 years ago
- A featureful realtime 3D software render☆27Updated 6 years ago
- Playing around with building an IR->machine code library.☆14Updated 4 years ago
- Game Engine in Odin☆33Updated 4 years ago
- Alternative runtime library for C☆18Updated last year