OpenDriver2 / OpenDriver2Tools
Driver 1 and Driver 2 tools
☆48Updated last year
Alternatives and similar repositories for OpenDriver2Tools:
Users that are interested in OpenDriver2Tools are comparing it to the libraries listed below
- Open source game engine running Driver games from Playstation 1☆66Updated 2 years ago
- Need for Speed: High Stakes Disassembly translated to C source code.☆44Updated 3 years ago
- gbQuake4 is an attempt at merging the Quake 4 SDK into IdTech4 (from Doom 3) to produce a Quake 4 source port☆17Updated last year
- Driver 1/2 PSX Level loader☆21Updated 4 years ago
- Yakuza Arcade Machine Player - play Virtua Fighter 5: Final Showdown on PC, using Yakuza 6 files.☆28Updated 10 months ago
- ISO disc image maker written specifically for PlayStation homebrew development☆16Updated 11 months ago
- ☆33Updated 3 weeks ago
- Simple XInput to DInput wrapper☆20Updated 4 years ago
- Free camera, car spawner and more!☆17Updated last year
- Dumper for PSX SYM debug files☆32Updated 11 months ago
- Updating the open source GLDirect v5, a Direct3D Device Driver for Mesa☆15Updated 2 years ago
- DNF reimposition is a project to fix up DNF 2011 and make it fun to play.☆34Updated last year
- Bandither is a non-linear color banding and dithering shader. It quantizes each color channel similar to 3D graphics hardware of the 1990…☆22Updated last year
- Decompilation project of Resident Evil: Code: Veronica X which aims to reconstruct the source code of the game.☆35Updated this week
- Clean-room reimplementation of Gunman Chronicles in QuakeC.☆22Updated last year
- Open source Goldsrc-based mod replicating 007 Nightfire.☆36Updated last week
- Various modding tools for DRIV3R, Driver: Parallel Lines, and Driver: San Francisco.☆38Updated 2 years ago
- Port of Crash Bandicoot to C☆24Updated 9 months ago
- Reverse-engineering project of the 1999 PlayStation game Legacy of Kain: Soul Reaver, from MIPS to C.☆31Updated 3 weeks ago
- SilentPatch for AquaNox☆20Updated 4 years ago
- A port of GLQuake to the original Xbox using FakeGL as the Xbox has no support for OpenGL.☆17Updated 6 years ago
- A port of Half-Life 1 to the original Xbox console using Xash3D.☆59Updated last year
- A backport of 3DO Doom to PC☆67Updated 4 years ago
- An open source, reverse engineered reimplementation of Crash Bandicoot: The Wrath of Cortex☆40Updated last month
- Crazy Taxi Dreamcast Restoration 2.0☆50Updated 3 years ago
- Prey 2006 SDK integrated with Doom 3 GPL release☆27Updated this week
- A work-in-progress reimplementation of Grand Theft Auto 2.☆9Updated last year
- Tools for Playstation 2 Half-Life port☆36Updated 3 years ago
- GPU-accelerated graphics samples for original Xbox using nxdk and xgu☆16Updated last year
- A utility to help reverse engineer the map format used in Silent Hill, implemented as a BizHawk external tool.☆28Updated 8 months ago