A curated list of (original) Xbox development resources including toolchains, documentation, emulators, and more
☆52Nov 17, 2025Updated 8 months ago
Alternatives and similar repositories for awesome-xbox-development
Users that are interested in awesome-xbox-development are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- GPU-accelerated graphics samples for original Xbox using nxdk and xgu☆17Jun 5, 2023Updated 3 years ago
- The cross-platform, open-source SDK to develop for original Xbox: *new* xdk☆572Jun 5, 2026Updated 2 months ago
- Schematics for the Nintendo 64 Disk Drive (N64DD)☆25Aug 20, 2020Updated 5 years ago
- Partial implementation of OpenGL 1.x for the Xbox using NXDK and PBKit☆18May 20, 2026Updated 2 months ago
- This will allow users to build Xbox OG source code easily, and hopefully allow various parts of the Build to be modified☆54Sep 1, 2022Updated 3 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Open-source cheat plugin for the Original Xbox.☆21Feb 1, 2022Updated 4 years ago
- WIP: A curated list of Nintendo GameCube development resources including toolchains, documentation, emulators, example code, and more☆59Oct 21, 2025Updated 9 months ago
- Sonic CD PC Disassembly☆20Dec 2, 2013Updated 12 years ago
- Zelda Expansion (Disk Version)☆24Jun 6, 2026Updated 2 months ago
- A Visual Studio Code extension that provides language support and theme for the N64 Assembly language☆13Oct 30, 2020Updated 5 years ago
- Python 3 library to read and write XBE files, the executable file format for the original Xbox game console☆26Aug 3, 2026Updated last week
- Work with 64DD disk images and the files contained therein.☆20Jul 25, 2016Updated 10 years ago
- Custom Zelda Ocarina of Time Disk Assembly☆22Feb 16, 2018Updated 8 years ago
- ☆83Nov 24, 2025Updated 8 months ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- A collection of tools related to original Xbox☆70Apr 18, 2021Updated 5 years ago
- FPS Overlay for Original Xbox☆19May 20, 2019Updated 7 years ago
- Load 3D models in Irrlicht with the Assimp library☆17Aug 1, 2026Updated last week
- Portable Linux/Mac tool for Retroactive 64drive☆29Jun 9, 2025Updated last year
- A set of Kicad files detailing the N64 hardware☆19Jan 30, 2021Updated 5 years ago
- Example project of using a "Precomp" setup for working with in-progress decomps☆18Mar 27, 2021Updated 5 years ago
- Sonic and Knuckles Collection Disassembly☆25Aug 3, 2018Updated 8 years ago
- Ristar Disassembly☆30Mar 20, 2018Updated 8 years ago
- The Brutzelkarte FPGA description code in VHDL☆15Jan 3, 2022Updated 4 years ago
- End-to-end encrypted cloud storage - Proton Drive • AdSpecial offer: 40% Off Yearly / 80% Off First Month. Protect your most important files, photos, and documents from prying eyes.
- brewin moonshine☆13May 7, 2019Updated 7 years ago
- CI4/CI8 N64 Graphics Viewer/Editor☆10Apr 13, 2020Updated 6 years ago
- The support files for N64 Assembly Language Tutorial☆11Aug 27, 2018Updated 7 years ago
- Sonic 3D Blast Disassembly☆29Dec 2, 2013Updated 12 years ago
- Information about XboxDev and issue tracker for the entire XboxDev ecosystem☆110Jan 15, 2020Updated 6 years ago
- Sonic Adventure DC Disassembly☆24Dec 2, 2013Updated 12 years ago
- Setting up SGDK with Visual Studio Code☆48Jan 19, 2021Updated 5 years ago
- Utility for modifying xbox executables☆29Nov 15, 2024Updated last year
- Translation Projects☆24Aug 7, 2021Updated 5 years ago
- Deploy open-source AI quickly and easily - Special Bonus Offer • AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- ☆14Feb 6, 2023Updated 3 years ago
- A port of the Driving Strikers indie game to the Nintendo 64 using Libdragon SDK, Tiny3D and a custom-made codebase in C☆29Jul 22, 2025Updated last year
- A tool for working with Halo Infinite's game variants and map variants.☆18Oct 18, 2023Updated 2 years ago
- Source for REAL 3DO Tetris☆18May 5, 2023Updated 3 years ago
- An open source re-implementation of Midtown Madness 1☆23Nov 3, 2020Updated 5 years ago
- Non-FTDI variant of 64drive tools. Not officially supported.☆11Jul 5, 2015Updated 11 years ago
- ☆14Dec 7, 2025Updated 8 months ago