PH3NOM-PRO / in-the-line-of-fireLinks
Homebrew Sega Dreamcast 3D Game "In The Line Of Fire"
☆17Updated 5 years ago
Alternatives and similar repositories for in-the-line-of-fire
Users that are interested in in-the-line-of-fire are comparing it to the libraries listed below
Sorting:
- Kallistios-based dreamcast code samples☆19Updated last year
- Sega Dreamcast experiments☆20Updated 2 weeks ago
- ☆11Updated 4 years ago
- Audio Driver for (dreamcast) VMu☆11Updated 2 years ago
- A texture creation tool for the SEGA Dreamcast.☆34Updated 8 years ago
- Library of common functionality for Dreamcast game development☆17Updated last week
- A small library for the Dreamcast AICA sound subsystem.☆20Updated 5 years ago
- OpenLara port for Sega Dreamcast☆28Updated 9 months ago
- DreamHAL is a hardware abstraction library (HAL) for Dreamcast/SH4☆21Updated 4 years ago
- A bunch of tools related to the Sega Dreamcast☆13Updated 2 years ago
- SGDKplusplus - A free and open development kit for the Sega Mega Drive with C++ support. Forked from SGDK.☆11Updated 2 years ago
- NES Emulator for the Sega Dreamcast Console☆14Updated last month
- ☆16Updated 4 years ago
- Basic OpenAL implementation for the Dreamcast☆11Updated 3 months ago
- A NeoGeo emulator for Nintendo64☆38Updated last year
- N64 Libdragon with extended features☆27Updated 5 years ago
- A tool for extracting Sega Saturn discs for later rebuilding☆17Updated 3 years ago
- Blender scripts to convert and export mesh objects to draw lists as header files for use with the n64 SDK☆19Updated 6 years ago
- Simple Directmedia Layer☆23Updated last week
- Barebones megadrive development setup.☆36Updated 3 months ago
- an enhanced port of nuquake for dreamcast☆15Updated 4 months ago
- Direct3D wrapper for Sega's Kamui API☆15Updated 3 years ago
- SaturnMath++ is a C++23 library dedicated to Sega Saturn hardware, offering essential mathematical operations tailored for fixed-point ar…☆21Updated 2 months ago
- Sega Saturn programming library examples☆22Updated 6 months ago
- A simple test program and board support package for Sega Model 3 Step 1.0 boards. Works on actual hardware.☆10Updated 5 years ago
- A SEGA multi-system game engine.☆19Updated 2 years ago
- Ball Breakers/MoHo for Dreamcast (Windows CE)/PC/PSX, special thanks to Comby Laurent and LemonHaze☆14Updated 3 years ago
- Yet Another Tilemap and Super Scaler Demo for the Sega 32X☆21Updated 2 years ago
- A Polygon/Sprites system for the Sega 32X☆15Updated 4 years ago
- Welcome to Dreamcast programming 101☆58Updated 5 years ago