Nateonus / WebGLFileSaverForUnity
A simple way of saving/downloading files from a WebGL build on Unity
☆62Updated 2 years ago
Alternatives and similar repositories for WebGLFileSaverForUnity:
Users that are interested in WebGLFileSaverForUnity are comparing it to the libraries listed below
- This asset adds file upload capability to the Unity WebGL platform.☆63Updated 5 months ago
- Adjust pivot point of an object in Unity without creating an empty parent object☆158Updated last year
- Tool for creating icons of 3D objects in Unity☆50Updated 5 months ago
- A project containing samples showing the differences in implementation between uGUI and UIToolkit using the same UI references☆61Updated last year
- ☆56Updated 5 years ago
- Provides summary of all textures and atlases in Unity project☆68Updated 3 weeks ago
- ☆29Updated 3 months ago
- Access your Google Drive™ files from within Unity editor☆48Updated last year
- Finds all missing references in your project. Reads contents of assets to detect whether GUIDs they contain exist within the project.☆87Updated last year
- Learn how to make a rope in Unity by using several methods such as springs. You will also find a procedural spring mesh.☆69Updated last year
- Transform your simple, bland transitions and movement into juicy springy movement!☆34Updated 2 years ago
- Export UPM packages as .unitypackage files☆121Updated last year
- Simple Procedural Shader graph for interactive liquids in Unity URP☆66Updated 4 years ago
- Tools for working with Unity's NavMeshComponents and generating navmesh: link generation, mesh cleanup, etc☆61Updated 3 years ago
- Serializes and renders ⚠ missing component info in Unity☆139Updated last year
- Tools for making managing Unity package registries easier☆78Updated last year
- ☆43Updated 3 years ago
- Readme component for Unity, attachable to any GameObject to document what you can't in a script or the file system.☆44Updated 9 months ago
- A basic image processing plugin for Unity☆87Updated last year
- A Graph Framework for Unity☆43Updated 4 years ago
- Ik Grounder Based on Unity's Package Animation Rigging☆28Updated 2 years ago
- C# scripting references for unity3D☆39Updated 3 weeks ago
- ☆45Updated 3 years ago
- Surface shader. Clips a Model with given plane , applies fresnel on clipped part and highlights the cross section.☆108Updated 5 years ago
- Solid Texturing Shader Graph Extensions for Unity☆59Updated 6 years ago
- Unity SerializeReference Editor☆68Updated this week
- ☆29Updated 5 months ago
- A Unity UI extension that curls UIs. With CurlyUI, UIs can be changed into different shapes by curving/morphing.☆49Updated 7 years ago
- A collection of video game effects recreated in Unity.☆130Updated 5 years ago
- A set of developer tools to make it easier to create and distribute packages for the native Unity Package Manager.☆109Updated 3 weeks ago