Mugen87 / yuka
JavaScript library for developing Game AI.
β1,186Updated last month
Alternatives and similar repositories for yuka:
Users that are interested in yuka are comparing it to the libraries listed below
- πΉοΈ Standalone 3D Framework / Physics for three.js (using ammo.js) / 3D extension for Phaser 3β1,051Updated last month
- Navigation mesh utilities for three.js, based on PatrolJS.β1,281Updated last week
- WebGL based particle system engine for three.jsβ1,024Updated 2 years ago
- π£ A lightweight 3D physics engine written in JavaScript.β1,890Updated last year
- A procedural terrain generation engine for use with the Three.js 3D graphics library for the web.β759Updated 8 months ago
- Physics for three. Game engineβ590Updated last week
- Three.quarks is a general purpose particle system / VFX engine for three.jsβ637Updated last week
- 𧩠Extend Three.js standard materials with your own shaders!β1,039Updated last month
- Set of experiments and extensions to THREE.js.β761Updated last month
- π Stand-alone library of threejs examples designed to run without transpilation in node & browserβ772Updated last week
- A post processing library for three.js.β2,481Updated last week
- π½ Three.js Material which lets you do Texture Projection on a 3d Modelβ689Updated 9 months ago
- CSG library for use with THREE.jsβ540Updated 10 months ago
- A JavaScript framework for interactive 3D and 2D visualizationsβ1,743Updated last week
- Makes a floating panel for controllers on the web. Works as a drop-in replacement for dat.gui in most projects.β1,308Updated last week
- A GLSL-heavy particle engine for THREE.js. Originally based on Stemkoski's great particle engine (see README)β862Updated 2 years ago
- A camera control for three.js, similar to THREE.OrbitControls yet supports smooth transitions and more features.β2,161Updated this week
- βΉ Make VR user interfaces for Three.jsβ1,373Updated last year
- Easily monitor your ThreeJS performances.β687Updated 3 months ago
- β1,091Updated 2 years ago
- A flexible, memory compact, fast and dynamic CSG implementation on top of three-mesh-bvhβ704Updated last week
- Conversion of a CSG library for use with modern THREE.jsβ482Updated 6 months ago
- Convert a THREE.Mesh to a CANNON.Shape.β341Updated this week
- 3D playground built on three.js and cannon.js.β1,568Updated 6 months ago
- Collection of shader materials for three.jsβ353Updated last week
- Official JavaScript bindings for the Rapier physics engine.β493Updated this week
- π° An extensible, layer based shader material for ThreeJSβ1,042Updated 2 years ago
- A suite of libraries for making game development with Three.js and React not only awesome, but so good, it would feel wrong to use anythiβ¦β515Updated 2 months ago
- A BVH implementation to speed up raycasting and enable spatial queries against three.js meshes.β2,728Updated 3 weeks ago
- A π©βπ» developer-friendly entity management system for πΉ games and similarly demanding applications, based on π ECS architecture.β910Updated last year