Open Fodder and Cannon Fodder Map Editor
☆13Jan 6, 2026Updated last month
Alternatives and similar repositories for editor
Users that are interested in editor are comparing it to the libraries listed below
Sorting:
- SEGA Master System Assembly Programming☆16Aug 16, 2016Updated 9 years ago
- PC-Engine Assembly Programming☆19Aug 16, 2016Updated 9 years ago
- Game Boy Assembly Programming☆18Mar 12, 2019Updated 6 years ago
- NEO-GEO Assembly Programming☆19Mar 15, 2023Updated 2 years ago
- libultra, updated for the modern era through Modern SDK☆12Jun 28, 2023Updated 2 years ago
- A fairly light weight serial loader for the PlayStation.☆13Oct 16, 2019Updated 6 years ago
- RSDK Animations reverse stuff + Retro Engine Animation Editor☆13Jul 6, 2021Updated 4 years ago
- example code for Mode 7 perspective☆13Apr 13, 2016Updated 9 years ago
- Serial uploader, monitor and SioFS host for PlayStation homebrew development.☆14Feb 11, 2021Updated 5 years ago
- GameBoyAdvance graphical core registers wrapper functions... and a bit more.☆27Dec 15, 2022Updated 3 years ago
- brewin moonshine☆13May 7, 2019Updated 6 years ago
- Binary "disassembler" interpreting as raster scan-lines and pixel maps☆12Aug 6, 2018Updated 7 years ago
- The support files for N64 Assembly Language Tutorial☆11Aug 27, 2018Updated 7 years ago
- Basic OpenAL implementation for the Dreamcast☆11May 23, 2025Updated 9 months ago
- ☆11Jun 3, 2022Updated 3 years ago
- CI4/CI8 N64 Graphics Viewer/Editor☆10Apr 13, 2020Updated 5 years ago
- A Visual Studio Code extension that provides language support and theme for the N64 Assembly language☆13Oct 30, 2020Updated 5 years ago
- Compression DLLs for BMP2Tile☆30Sep 11, 2025Updated 5 months ago
- This is an example project for loading and executing an MMD file as used in Sonic CD, and can be used as a basis for original Mega CD hom…☆14Feb 6, 2020Updated 6 years ago
- RSPL - High-Level Language for the N64's RSP☆16Oct 13, 2025Updated 4 months ago
- Game Development Library for the Nintendo Wii☆12Jun 27, 2016Updated 9 years ago
- NES Assembly Programming☆31Aug 16, 2016Updated 9 years ago
- Unpacks Dreamcast Shenmue .pks, .pkf and .mt5 files. The texture files are converted to a .png, the .mt5 files to .dae (Collada) files.☆14May 20, 2020Updated 5 years ago
- Another World engine reimplementation☆13Mar 28, 2022Updated 3 years ago
- Faster variation of the ZX0 compressor adapted to the 6502☆23Nov 23, 2025Updated 3 months ago
- PlayStation RSD and SMX model data editing tool☆17Nov 22, 2021Updated 4 years ago
- Graphical TIM converter and management tool for PlayStation homebrew development☆38Aug 6, 2024Updated last year
- A simple library and client program to get the original PlayStation to connect to the internet.☆37Feb 17, 2016Updated 10 years ago
- Yet another homebrew repo☆15Sep 7, 2017Updated 8 years ago
- ZX Spectrum Assembly Programming☆16Jun 26, 2021Updated 4 years ago
- Shenmue I & II HD Modding SDK for C#☆17Mar 20, 2020Updated 5 years ago
- Convert any video file for playback on a Sega Dreamcast console using the Sofdec video format.☆19Nov 9, 2023Updated 2 years ago
- A screensaver that emulates the backgrounds from Sonic levels.☆16Jul 31, 2017Updated 8 years ago
- PlayStation ISO Content Extraction Tool☆40Jan 13, 2021Updated 5 years ago
- Open source debugging utility for the Original PlayStation☆44Oct 15, 2019Updated 6 years ago
- scdtools - A collection of tools for Sega CD development https://sourceforge.net/projects/scdtools/☆18Dec 19, 2017Updated 8 years ago
- An implementation of uprotocol specification for Java Platform (APIs)☆16Jan 3, 2022Updated 4 years ago
- Open source N64 library for 3D graphics (WIP)☆17Sep 19, 2021Updated 4 years ago
- QEMU for UAE (Plugin for PPC Support)☆18Jun 4, 2022Updated 3 years ago