MozillaReality / FirefoxRealityLinks
INACTIVE - A fast and secure browser for standalone virtual-reality and augmented-reality headsets.
β775Updated last year
Alternatives and similar repositories for FirefoxReality
Users that are interested in FirefoxReality are comparing it to the libraries listed below
Sorting:
- Native VR/AR/XR engine for JavaScript π¦β1,006Updated last year
- A fast and secure browser for standalone virtual-reality and augmented-reality headsets.β901Updated 3 weeks ago
- Use the WebXR Device API today, providing fallbacks to native WebVR 1.1 and Cardboardβ399Updated last year
- π¨ Paint in VR in your browser.β691Updated last year
- Samples to demonstrate use of the WebXR Device APIβ1,110Updated 2 months ago
- INACTIVE - http://mzl.la/ghe-archive - A proposal for WebXR, based on the WebVR extensionβ195Updated 6 years ago
- INACTIVE - WebXR emulator extensionβ472Updated last year
- Easily create custom 3D environmentsβ666Updated 3 months ago
- A polyfill and example code for building augmented reality (AR) and virtual reality (VR) applications using WebXR.β261Updated 2 years ago
- An experimental Chromium modification in the form of an app for Android that lets developers build Augmented Reality (AR) experiences usiβ¦β761Updated 7 years ago
- Duck-themed multi-user virtual spaces in WebVR. Built with A-Frame.β2,183Updated last week
- An iOS app for testing WebXRβ215Updated 3 years ago
- WebAR-Article is a responsive and information rich website that is progressively enhanced with Augmented Reality content exposed through β¦β246Updated 6 years ago
- INACTIVE - Assets for creating WebXR-enabled Unity3D projects.β626Updated 2 years ago
- 8th Wall Web projects and resources.β539Updated 3 weeks ago
- OpenXR Specification sources and related materialβ160Updated this week
- A proposal to provide Augmented Reality (AR) capabilities to the web in the form of a prototype on top of WebVR built in Chromium.β388Updated 6 years ago
- Graphical User Interface Component Framework for A-Frame VRβ286Updated last year
- artoolkitX, providing high-performance video acquisition, marker and texture tracking for augmented reality, in native code for iOS, Andrβ¦β494Updated 4 months ago
- Sources for OpenXR loader, basic API layers, and example code.β749Updated this week
- INACTIVE - http://mzl.la/ghe-archive - System / Components to build WebXR experiences with A-frameβ184Updated 6 years ago
- Conformance test suite for OpenXRβ71Updated this week
- A platform for AR in VRβ187Updated 2 years ago
- An experimental app for iOS that lets developers create Augmented Reality (AR) experiences using web technologies.β774Updated 6 years ago
- A super collection of A-Frame components.β1,399Updated 8 months ago
- Initial proposals for future Immersive Web work (see README)β96Updated 4 years ago
- A feature repo for working on hand input support in WebXR. Feature lead: Manish Goregaokarβ107Updated last year
- Generated headers and sources for OpenXR loader.β1,007Updated this week
- πAll-in-one natural hand controller, pointer, and gaze interaction library for A-Frameβ363Updated last week
- Building an augmented reality application with the WebXR Device APIβ178Updated 3 years ago