MochiLibraries / Mochi.DearImGuiLinks
Automatically generated low-level C# bindings for Dear ImGui
☆25Updated 2 years ago
Alternatives and similar repositories for Mochi.DearImGui
Users that are interested in Mochi.DearImGui are comparing it to the libraries listed below
Sorting:
- Personal use bindings for Dear ImGui created using CppSharp☆38Updated 2 years ago
- Hand-written C# Lua parser and script-based code transformation engine.☆21Updated last year
- Virtual File System (VFS) is a lightweight C# framework that allows merging folders and zip-archives into one unified virtual hierarchy, …☆67Updated this week
- NativeAOT port for Microsoft GDKX platforms☆47Updated 5 months ago
- A thin C# object-oriented wrapper around openxr using Valve openvr implementation☆25Updated 3 years ago
- Port of SoLoud for .NET☆13Updated last year
- imgui & implot for .NET & OpenTK☆54Updated 2 years ago
- 🐜 Extremely small standalone C# executables using NativeAOT☆234Updated last year
- Auto-generated C# / .NET bindings for Valve's Steam Audio (Phonon)☆27Updated 4 months ago
- Experimental tool to export type tree information from the Unity editor.☆52Updated 3 months ago
- C# Ogg Vorbis decoder☆105Updated last year
- .NET Standard targa (.tga) and direct draw surface (.dds) image decoder☆126Updated last month
- Managed-Only C# Library for Decoding FMOD 5 sound banks (FSB or bank files)☆40Updated 2 years ago
- .NET bindings for Ultralight next-gen HTML renderer☆69Updated 2 months ago
- A code generator for generating bindings for C# for C and COM libraries☆52Updated last week
- ImGuiSharp is a binding library for ImGui for C#☆20Updated 3 years ago
- Cross-platform texture encoding libary for .NET. With support for BC1-3/DXT, BC4-5/RGTC and BC6-7/BPTC compression. Outputs files in ktx …☆136Updated 7 months ago
- FBX reader and writer for .NET☆30Updated 5 years ago
- The official repo of the HexaEngine game engine☆149Updated 2 weeks ago
- Windows/macOS/Linux/iOS/Android build automation for cimgui. Used to package up ImGui.NET.☆37Updated 2 months ago
- Maintained fork of AssimpNet that adds better interop with modern C#☆53Updated 2 months ago
- A Game Engine designed in C# using a custom made Renderer called Furball.Vixie, uses a similiar design to the Engine peppy made while dev…☆26Updated 2 years ago
- This repository contains low-level bindings for RenderDoc used in Evergine.☆24Updated 3 weeks ago
- A Work-In-Progress ECS-based cross-platform game engine, written in pure C#.☆46Updated last year
- Minimal C# .NET wrapper around IFileOpenDialog and IFileDialog. Ripped from Windows API Code Pack.☆30Updated 3 years ago
- Managed library for decoding textures☆32Updated last month
- Tiny efficient reusable BitStream library with support for generics; no virtual function calls, zero heap allocations.☆20Updated last year
- SPIR-V shader translation for Veldrid, using SPIRV-Cross☆51Updated last year
- Yet another .NET IL to C++ transpiler with concurrent GC☆32Updated 11 months ago
- C# interpreter written in C#☆139Updated 3 years ago