MarioGK / ImGuiSharpLinks
ImGuiSharp is a binding library for ImGui for C#
☆20Updated 3 years ago
Alternatives and similar repositories for ImGuiSharp
Users that are interested in ImGuiSharp are comparing it to the libraries listed below
Sorting:
- Automatically generated low-level C# bindings for Dear ImGui☆25Updated 2 years ago
- A simple IL interpreter to hopefully bring .NET to the switch one day☆53Updated 8 months ago
- Managed-Only C# Library for Decoding FMOD 5 sound banks (FSB or bank files)☆39Updated last year
- IL2CPP is Unity AOT compiler translates Intermediate Language (IL) from .NET compilers into C ++ code. The executable library provides to…☆40Updated 3 years ago
- Project Goodwitch: Full Scale C# Anti-Cheat for Year 12 MDP☆22Updated 2 years ago
- A managed wrapper for ENet UDP Networking Library written in C#☆34Updated 4 years ago
- Personal use bindings for Dear ImGui created using CppSharp☆36Updated 2 years ago
- GameBoy emulator written in C#☆75Updated 5 years ago
- Immediate Mode GUI for C#☆203Updated 2 years ago
- A Lua 5.1 decompiler library written in C#. Based on the original Java version of "unluac" by tehtmi.☆34Updated 6 years ago
- NativeAOT port for Microsoft GDKX platforms☆46Updated 3 weeks ago
- Tiny efficient reusable BitStream library with support for generics; no virtual function calls, zero heap allocations.☆20Updated last year
- A compilation-time AoB pattern scanning library☆12Updated 3 years ago
- ☆8Updated last year
- A tool to decompile MSVC PDB files to C++ source code.☆93Updated last month
- Mono/Unity assembly injection☆63Updated 5 years ago
- Binary visualization tool primarily aimed at videogame reverse engineering & research.☆43Updated 4 years ago
- 🐜 Extremely small standalone C# executables using NativeAOT☆229Updated last year
- Minimal example for direct P/Invoke calls with static linking☆28Updated 2 years ago
- Source Engine map loader☆14Updated 7 years ago
- Tool for analysing and disassembling any unity game. Supports both mono and il2cpp.☆36Updated 4 years ago
- Minimal CLR Implementation (MSIL Interpreter) for .NET Framework. Nanodesu!☆26Updated 9 years ago
- A Work-In-Progress ECS-based cross-platform game engine, written in pure C#.☆45Updated last year
- A library for creating transparent overlay using windows API & ImGui.NET☆115Updated last week
- Hand-written C# Lua parser and script-based code transformation engine.☆21Updated last year
- Cross-platform texture encoding libary for .NET. With support for BC1-3/DXT, BC4-5/RGTC and BC6-7/BPTC compression. Outputs files in ktx …☆126Updated 3 months ago
- Mono Framework Injector (C#) using MInject Library☆95Updated 7 years ago
- Windows/macOS/Linux/iOS/Android build automation for cimgui. Used to package up ImGui.NET.☆34Updated 7 months ago
- Fast and cross-platform parser for Microsoft PDB files☆34Updated 9 months ago
- A simple stack-based Virtual Machine in C#☆15Updated 8 years ago