ML-Cai / SEngineLinks
Sayers Engine is a simple visualization engine based on openGL, MikuMikuDance and MikuMiku Editor.
☆13Updated 9 years ago
Alternatives and similar repositories for SEngine
Users that are interested in SEngine are comparing it to the libraries listed below
Sorting:
- ☆16Updated 9 years ago
- Blend shape facial animation☆51Updated 2 years ago
- A MikuMikuDance Library in C++☆56Updated 6 years ago
- I used morphing target animation to implement a system to reconstruct 2D webcam frame images to 3D facial mesh☆14Updated 8 years ago
- Mapping real-time visual effect to human face.☆73Updated 5 years ago
- Simple EOS example (deformable face mesh fitting) using dlib detection + landmarks with the hunter package manager.☆14Updated 8 years ago
- Simple MMD(PMD/VMD) loader in C++☆113Updated 9 years ago
- OpenGL program that can render and smoothly animate faces representing different human emotions on a human head mesh.☆36Updated 11 years ago
- This is an image processing tool run on Windows.☆40Updated 10 years ago
- Simple motion capture based on dlib and Live2D☆52Updated 5 years ago
- Vivid faces contains a demo of applying FRCNN on mobile platforms for extracting and training facial landmarks and 3D morph animations. C…☆19Updated 6 years ago
- A tiny C++11 library for reading BVH motion capture data☆40Updated 4 years ago
- cross platform gpgpu opengl (es) shader pipeline framework: ogles_gpgpu + qt (UI)☆23Updated 7 years ago
- Research project for testing the techniques of processing the human face images via the real-time video streaming☆48Updated 7 years ago
- a glTF extension (extra?) for avatar with switchable skeletons, skins, clothes, etc.☆34Updated 7 years ago
- MMD Avatar☆17Updated 7 years ago
- YerFace! A stupid facial performance capture engine for cartoon animation.☆35Updated 3 years ago
- Intel® RealSense™ SDK-Based Real-Time Face Tracking and Animation☆40Updated 8 years ago
- This is an improvement on the original FaceMapping code sample. This sample uses Intel RealSense to scan the user's face, and map it onto…☆75Updated 8 years ago
- creating Anime Avataar from a facial image☆43Updated 8 years ago
- This is an implementation of Michael Zollhöfer's 'Reconstruction of Personalized Avatars' work, recreating an input face from a Kinect sc…☆14Updated 8 years ago
- Mesh editor for face substitution so you can swap your face poorly detected faces, like the botched fresco restoration.☆39Updated 12 years ago
- The face mapping sample uses the 3D Scan module to scan the user's face and then map it onto an existing 3D head model. This technique do…☆46Updated 8 years ago
- VirtualRig: an interactive 3D tool for rigging and skinning 3D characters from motion capture data, where the resulting animation and sk…☆24Updated 3 years ago
- An OpenGL 4.3 / C++ 11 rendering engine oriented towards animation.☆32Updated 7 years ago
- This is a port of SENSITIVE COUTURE project from *nix to Windows.☆11Updated 9 years ago
- 2D Image Morphing Algorithms based on mesh warping. C++ project, which is transplanted from the c codes given by Yurong Sun and George Wo…☆70Updated 12 years ago
- Demo app to control Cubism3(Live2D) models with ARKit face tracking☆56Updated 7 years ago
- JS/Web Implement Shared Sampling for Real-Time Alpha Matting using webgl shader language(glsl)☆36Updated 7 years ago
- 3D reconstruction of detected face☆73Updated 8 years ago