ML-Cai / SEngineLinks
Sayers Engine is a simple visualization engine based on openGL, MikuMikuDance and MikuMiku Editor.
☆13Updated 9 years ago
Alternatives and similar repositories for SEngine
Users that are interested in SEngine are comparing it to the libraries listed below
Sorting:
- MMD Avatar☆17Updated 7 years ago
- ☆16Updated 9 years ago
- A Qt project which build a face mesh with olny one picture☆9Updated 6 years ago
- Blend shape facial animation☆51Updated 2 years ago
- Simple MMD(PMD/VMD) loader in C++☆111Updated 8 years ago
- Takes two 3D head models and make them morph to each other☆31Updated 8 years ago
- An OpenGL 4.3 / C++ 11 rendering engine oriented towards animation.☆32Updated 6 years ago
- Implementation of the MMDAgent for use as a live receptionist in Carnegie Mellon's School of Computer Science.☆15Updated 12 years ago
- A 3D facial mesh morpher☆28Updated 9 years ago
- 基于BlendShape表情基与计算着色器实现对人脸表情的控制☆24Updated 6 years ago
- OpenGL program that can render and smoothly animate faces representing different human emotions on a human head mesh.☆36Updated 10 years ago
- This is an implementation of Michael Zollhöfer's 'Reconstruction of Personalized Avatars' work, recreating an input face from a Kinect sc…☆14Updated 8 years ago
- Demo app to control Cubism3(Live2D) models with ARKit face tracking☆54Updated 6 years ago
- I used morphing target animation to implement a system to reconstruct 2D webcam frame images to 3D facial mesh☆14Updated 8 years ago
- My real-time graphics demos online at Shadertoy.com. Poisson Blending, Gnomonic Projections, Post-processing Effects...☆19Updated 7 years ago
- YerFace! A stupid facial performance capture engine for cartoon animation.☆34Updated 3 years ago
- Intel® RealSense™ SDK-Based Real-Time Face Tracking and Animation☆41Updated 8 years ago
- 3D cloth openframeworks + glm☆10Updated 10 years ago
- This program is a curve editor. It is based on Bézier curves calculated with the method of Bernstein polynomials or the recursive method …☆12Updated 4 years ago
- cross platform gpgpu opengl (es) shader pipeline framework: ogles_gpgpu + qt (UI)☆23Updated 6 years ago
- ☆17Updated 8 years ago
- Simple EOS example (deformable face mesh fitting) using dlib detection + landmarks with the hunter package manager.☆14Updated 7 years ago
- VirtualRig: an interactive 3D tool for rigging and skinning 3D characters from motion capture data, where the resulting animation and sk…☆24Updated 3 years ago
- a cocos2d-x-like simple 3d engine☆30Updated 9 years ago
- Mapping real-time visual effect to human face.☆73Updated 5 years ago
- Render 3D Texts with OpenGL!☆22Updated 7 years ago
- FBX model viewer by sygh☆12Updated last year
- FaceMig. Inspired by FaceRig. Not Rig but Mig. Designd for MikuMikuMoving.☆24Updated 7 years ago
- An algorithm to apply a (hopefully) realtime background removal algorithm based on the Primatte idea☆16Updated 9 years ago
- ☆10Updated 9 years ago