UE4 4.21 project which serves as an example on how to implement blueprint code through a single asset replacement for Halo the Master Chief Collection.
☆13Feb 14, 2020Updated 6 years ago
Alternatives and similar repositories for MCCMenuPatcher
Users that are interested in MCCMenuPatcher are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Halo / Blam engine support for Blender.☆14Dec 6, 2021Updated 4 years ago
- A Xbox 360 Xenon Executable Editor written in C#☆10Jan 26, 2022Updated 4 years ago
- Free toolkit for Halo: Combat Evolved for creating maps and assets☆75Mar 16, 2026Updated 2 weeks ago
- An open source library for general Halo: Combat Evolved map parsing and decompiling.☆18Aug 18, 2017Updated 8 years ago
- A 4K remaster of the Halo 3 loading screen built in WebGL.☆56Jul 17, 2022Updated 3 years ago
- DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Discontinued - Unofficial modding toolkit for Halo 5☆13Oct 30, 2016Updated 9 years ago
- XEX2 tooling for Ghidra.☆11Mar 6, 2019Updated 7 years ago
- ☆16Oct 1, 2018Updated 7 years ago
- This is an open source debugger for the Playstaiton 4 which utilizes the dbeug lib built by golden.☆12Oct 15, 2018Updated 7 years ago
- Blam Engine Font File Editor☆19Mar 24, 2025Updated last year
- ☆70Mar 7, 2026Updated 3 weeks ago
- A repository for reporting issues in the editing kits for the MCC☆15Nov 23, 2022Updated 3 years ago
- Migrating from https://bitbucket.org/KornnerStudios/ksoft.blam/☆22Mar 1, 2026Updated 3 weeks ago
- Open Source Variant Editor for Halo Online☆10Apr 30, 2018Updated 7 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- A hack for the initial version of the Teardown Performance Test demo that allows players to control the camera.☆12Oct 15, 2020Updated 5 years ago
- Possible replacement for Halo Online's UI heavily based on Halo: Reach☆25Feb 21, 2018Updated 8 years ago
- Source code deleted, go to releases for final rpf's/scripts.☆11Nov 17, 2024Updated last year
- Set of notification pseudo-markups created for GitHub☆20Aug 6, 2020Updated 5 years ago
- Discontinued - A recode and revamp of ElDewrito☆18Dec 13, 2015Updated 10 years ago
- Blam! Scripting Language Research☆22May 15, 2016Updated 9 years ago
- A revamp of Half-Life 2 and its episodes with improved lighting, higher quality models, higher res textures, and more detail in the envir…☆18Mar 8, 2018Updated 8 years ago
- Plugin for IDA Pro disassembler which allows loading .map files.☆14Jul 19, 2020Updated 5 years ago
- Multi-Generation Blam Engine Research Tool☆253Mar 13, 2026Updated 2 weeks ago
- DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Halo Loader for all Halo Online Versions☆19Sep 18, 2015Updated 10 years ago
- [Dead] The 2013 community edition of the Source SDK☆17Dec 30, 2016Updated 9 years ago
- Reverse engineering suite for Halo 5: Forge☆42Oct 23, 2016Updated 9 years ago
- SparkEdit 2: Electric Boogaloo☆15Dec 13, 2021Updated 4 years ago
- Console enabler & unpacked file loader for UE4 (Dragon Quest XI)☆22Jan 11, 2022Updated 4 years ago
- A collection of basic utility scripts for Unity 5, to aid in rapid prototyping.☆13May 23, 2017Updated 8 years ago
- Object memory handle module for Halo Custom Edition scripting☆12Sep 20, 2025Updated 6 months ago
- Unofficial Ausar engine documentation☆12Oct 24, 2016Updated 9 years ago
- Adjusted implementation of std::dynarray without stack allocation.☆11Jan 25, 2021Updated 5 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click and start building anything your business needs.
- Un-pack Halo Wwise *.pck files☆28Nov 12, 2016Updated 9 years ago
- Open Source Tools and Engine for Halo 2☆62Feb 27, 2023Updated 3 years ago
- moduleGenerator for shadps4 project☆15Jan 30, 2026Updated 2 months ago
- Downloads for our Wheatley project, which can be seen here: https://www.youtube.com/watch?v=1wBYfMf7XNU☆14Oct 9, 2020Updated 5 years ago
- Unit 2 (Java Track) of the LC101 Curriculum, following fundamentals in JavaScript☆11Jun 26, 2023Updated 2 years ago
- C# 3D City Building Game using Unity Engine☆12Nov 3, 2014Updated 11 years ago
- The original de-restrictor/map force loader proof-of-concept for Halo Online / Halo Free2Play☆27Mar 30, 2015Updated 11 years ago