HiIAmMoot / MCCMenuPatcher
UE4 4.21 project which serves as an example on how to implement blueprint code through a single asset replacement for Halo the Master Chief Collection.
☆12Updated 5 years ago
Alternatives and similar repositories for MCCMenuPatcher:
Users that are interested in MCCMenuPatcher are comparing it to the libraries listed below
- Nitrogen - Halo 4 Map and Game Variant API☆14Updated 6 years ago
- Halo / Blam engine support for Blender.☆15Updated 3 years ago
- Unofficial Ausar engine documentation☆12Updated 8 years ago
- SparkEdit 2: Electric Boogaloo☆15Updated 3 years ago
- Migrating from https://bitbucket.org/KornnerStudios/ksoft.blam/☆20Updated last year
- Documentation related to modding Halo Wars☆22Updated last year
- Tool made for the H2CE (Halo 2 Custom Edition) mod for downloading its maps☆10Updated 7 years ago
- Discontinued - Unofficial modding toolkit for Halo 5☆13Updated 8 years ago
- Shader generator for third generation Halo games.☆8Updated last month
- A revamp of Half-Life 2 and its episodes with improved lighting, higher quality models, higher res textures, and more detail in the envir…☆15Updated 7 years ago
- Scripts for content tools (eg, 3dsmax) for various Halo games☆24Updated 7 years ago
- ☆27Updated 3 years ago
- A repository for reporting issues in the editing kits for the MCC☆15Updated 2 years ago
- Halo1 Xbox map editor☆15Updated 7 years ago
- A Blender addon supporting asset creation for Halo Reach, Halo 4, and Halo 2 Anniversary Multiplayer☆42Updated this week
- A new level editor for the Halo games based on a CSG/Brush workflow, similar to Source/Quake level editing.☆37Updated 2 years ago
- Halo Loader for all Halo Online Versions☆19Updated 9 years ago
- ☆29Updated 3 years ago
- Third party scripts and plugins for Noesis.☆18Updated 2 years ago
- Open Source Variant Editor for Halo Online☆10Updated 6 years ago
- Authentically researching and rebuilding Halo's music with original hardware, + new and original music with the same genuine sound palett…☆10Updated 2 years ago
- Python 3 library for modifying and creating Halo content based on the Supyr_Struct Library.☆10Updated 2 weeks ago
- Blam Engine Font File Editor☆17Updated last week
- A modification for Halo Online build 11.1.604673 cert_ms29 which restores missing server hosting features☆14Updated 5 months ago
- A living knowledge base for the Halo CE modding community☆59Updated this week
- FOV, FPS, etc. Util for Halo 5 Forge☆8Updated 8 years ago
- Team Fortress: Invasion brought over to Source 2013.☆19Updated last year
- technique-tool, a command-line tool for mapping shader constants between Call of Duty: Modern Warfare 2 and Call of Duty: Online.☆17Updated 5 years ago
- ☆13Updated 8 years ago
- Plugin for IDA Pro disassembler which allows loading .map files.☆13Updated 4 years ago