Lexpartizan / Go_MakeHuman_dot
ingame character generator for godot (based on the project Makehuman)
☆52Updated 4 years ago
Related projects ⓘ
Alternatives and complementary repositories for Go_MakeHuman_dot
- Procedural biomes generator for Godot Engine.☆78Updated 4 years ago
- A Godot plugin for batching MeshInstance nodes into a single MultiMeshInstance to improve performance.☆55Updated 3 years ago
- ☆49Updated 4 years ago
- ☆47Updated last year
- An addon that brings JiggleBones to Godot Engine 3.x. Forked version supports collision.☆61Updated last year
- A plugin for Godot 3.2 that enhances textured materials.☆41Updated 3 years ago
- Portal rendering / culling module for Godot☆86Updated 3 years ago
- ☆74Updated 4 years ago
- Official Godot plugin for gotm.io - the Godot Platform!☆51Updated 9 months ago
- Navigation Jumplinks to connect navmesh islands and allow AI pathfinding non-conventional ways to travel. Godot Game Engine.☆72Updated 2 years ago
- A modular package for developing terrestrial characters☆44Updated 3 years ago
- A plugin to painting meshes over objects or terrains in Godot Engine☆31Updated 3 years ago
- Simple Explosion VFX in the Godot game engine☆59Updated 3 years ago
- This repository contains my 3D Stylized Water Shader for the Godot Engine. The work its based on is described in the README file☆36Updated 2 years ago
- Kenney's particle pack, packaged for quick use in Godot☆58Updated 3 years ago
- Demo project for high-quality offline video rendering with Godot