LMP88959 / PAL-CRT
PAL encoding/decoding in C89 using only integers and fixed point math. Supports NES decoding. Can be used as an image filter for games or real-time applications.
☆90Updated last year
Alternatives and similar repositories for PAL-CRT:
Users that are interested in PAL-CRT are comparing it to the libraries listed below
- NTSC encoding/decoding in C89 using only integers and fixed point math. Supports NES decoding. Can be used as an image filter for games o…☆464Updated 2 months ago
- Cycle accurate Mega Drive emulator☆155Updated 2 weeks ago
- Highly accurate Yamaha OPL3 (YMF262, CT1747) emulator☆177Updated 6 months ago
- ☆35Updated this week
- Cycle-accurate Yamaha YM3438(YM2612) emulator☆230Updated last year
- Small ANSI C library for turning ProTracker MOD files into playable PCM audio.☆104Updated 3 years ago
- Collection of PlayStation 1 tests for emulator development☆66Updated last year
- Motorola 68000 assembler, clone of SN 68k (A.K.A. asm68k).☆53Updated 3 weeks ago
- PlayStation 1 Will Never Die - Topic set on 2014-05-04☆42Updated last year
- NES NROM project template for ca65 assembler☆97Updated 6 months ago
- A Complete SDK Environment for the Atari Jaguar☆33Updated last year
- A basic setup to get coding for PSX on Win 10 64bit with VS Code. This also includes some of the setup needed to get a debugger working f…☆51Updated last year
- PlayStation Bare Metal Mips Assembly Programming☆118Updated 4 years ago
- A game engine for SEGA Mega Drive in 68000 assembly☆62Updated 3 years ago
- ☆104Updated last week
- Collection of PsyQ basic examples NOT using libgs☆152Updated 2 years ago
- PS1 audio/video encoding tool☆55Updated last year
- Compatibility framework for building and running Psy-Q SDK - based Playstation games across other platforms☆53Updated 8 months ago
- NES/Famicom/Dendy emulator at the gate level (WIP)☆45Updated 2 weeks ago
- Exodus Emulation Platform☆87Updated 11 months ago
- Sega Mega Drive/Sega Genesis emulator that emphasises portability.☆82Updated this week
- Converts to and from tile based graphics from retro video game hardware☆61Updated this week
- Psx Doom Reverse Engineering By [GEC]☆132Updated 3 years ago
- A collection of development tools targetting SEGA's SVP chip found in the Mega Drive/Genesis version of Virtua Racing.☆82Updated 2 years ago
- An archive of music source code and drivers donated by Tim and Geoff Follin.☆87Updated last week
- 🌀 DreamSDK — The ready-to-use environment for Dreamcast development designed for Microsoft Windows.☆82Updated this week
- A sub–cycle-accurate Nintendo Entertainment System emulator.☆57Updated this week
- PlayStation 1 voxel engine☆105Updated 10 months ago
- SDK for CPS-1 boards☆83Updated 10 months ago
- Final resting place of the source to Argonaut Dreamcast game Red Dog Superior Firepower☆117Updated 2 years ago