krikzz / doom-68kView external linksLinks
Doom port for Genesis
☆53Dec 2, 2020Updated 5 years ago
Alternatives and similar repositories for doom-68k
Users that are interested in doom-68k are comparing it to the libraries listed below
Sorting:
- Doom builder modified to create maps for PsxDoom☆18Jun 23, 2025Updated 7 months ago
- Fantom Bitmap 512 colour ray cast demo for the Sega Mega CD☆16Jul 26, 2023Updated 2 years ago
- 2.5D BSP/Portal renderer for Sega Genesis/Megadrive.☆61Dec 10, 2023Updated 2 years ago
- Mega EverDrive dev sources☆110Jan 6, 2025Updated last year
- Turbo EverDrive PRO dev sources☆14Jan 6, 2025Updated last year
- Megadrive DOOM BSP renderer☆38Sep 28, 2023Updated 2 years ago
- Mod Player for the Sega Mega CD☆12Jul 26, 2023Updated 2 years ago
- Compiling Doom for DOS with various compilers.☆19Mar 6, 2025Updated 11 months ago
- Proyecto indie retro game: para SEGA Mega Drive/Genesis, creado con SGDK☆33Mar 18, 2022Updated 3 years ago
- ACCESS Amiga Development Toolchain for NES, SNES, SuperFX☆41Jul 20, 2020Updated 5 years ago
- Super fast DMA queue for the Sega Genesis☆34Jul 17, 2022Updated 3 years ago
- FuzixOS: Because Small Is Beautiful☆19Apr 19, 2025Updated 9 months ago
- converts protracker MODs to VGMs using OPL4☆19Aug 18, 2024Updated last year
- Sega Megadrive/Genesis terminal emulator, telnet and IRC client☆21Nov 23, 2025Updated 2 months ago
- Pseudo 3D examples in C (mostly) for Sega Genesis/Mega Drive with SGDK.☆23Feb 8, 2026Updated last week
- A mod of Nemul☆21Apr 14, 2021Updated 4 years ago
- EverDrive N8 PRO dev sources☆115Nov 5, 2025Updated 3 months ago
- Wine wrapper generator script that enables SGDK usage in e.g. Linux☆25Sep 11, 2022Updated 3 years ago
- A ChoiceScript clone that generates SGDK-compatible C source for the Sega Genesis☆27Sep 26, 2024Updated last year
- Source code for Batman Returns (Sega CD)☆41Oct 23, 2018Updated 7 years ago
- Convert PNG images into Sega Master System tile format☆27May 27, 2025Updated 8 months ago
- Mirror of Ken Silverman's KVX and VOX editor, slab6☆22Dec 2, 2019Updated 6 years ago
- ☆23Sep 3, 2012Updated 13 years ago
- Made with Sgdk 1.62☆41Feb 11, 2024Updated 2 years ago
- Nebulous for Dreamcast, with special thanks to Comby Laurent, Ian Micheal and LemonHaze☆10Jun 22, 2022Updated 3 years ago
- Doom/FX for Super Nintendo with SuperFX GSU2A☆11May 3, 2025Updated 9 months ago
- Disassembly of Sonic Advance 2☆12Feb 23, 2021Updated 4 years ago
- The Saturn Homebrew Repository for Example Code, or SHREC, strives to provide working examples of code necessary to create homebrew game…☆10Feb 22, 2019Updated 6 years ago
- A portable Celeste Classic C source port for Sega Dreamcast☆13Jan 6, 2025Updated last year
- A tool to convert short animation loops to be played on MSX computers☆11Sep 22, 2021Updated 4 years ago
- A profiling library for the Sega Dreamcast☆12May 15, 2025Updated 9 months ago
- Nintendo 64 demo written in Java.☆10Jan 11, 2023Updated 3 years ago
- 256Kb demoscene 'intro' for the Sega Megadrive/Genesis video game system☆10Jan 8, 2016Updated 10 years ago
- Assorted compression formats for the Sega Mega Drive☆49Sep 3, 2025Updated 5 months ago
- Slightly patched version of img4dc tools☆24Apr 15, 2023Updated 2 years ago
- ☆15Mar 20, 2022Updated 3 years ago
- Doom 0.5 reverse engineering project. For some reason.☆14Jan 29, 2024Updated 2 years ago
- A Psy-Q Inspired Fork of VASM☆15Jan 28, 2026Updated 2 weeks ago
- Hacked version of asm68k with macros for Z80 instructions (and potentially other CPUs).☆15Mar 29, 2024Updated last year