Kode / kmakeLinks
Meta build system
☆12Updated 3 weeks ago
Alternatives and similar repositories for kmake
Users that are interested in kmake are comparing it to the libraries listed below
Sorting:
- An online IDE for Kha, Kore and Krom.☆37Updated 3 years ago
- GLFW bindings for Haxe☆17Updated 6 years ago
- Data-oriented and data-driven 2D Game engine built on Kha with a built in editor.☆19Updated 3 years ago
- A voxel engine made with Kha and Haxe☆22Updated last year
- Native Haxe functions for graphical linear algebra (à la GLM: https://github.com/g-truc/glm/tree/master/glm)☆44Updated 7 years ago
- kha game framework☆22Updated last week
- A Haxe Library to help Parse Ogmo Editor 3's generated files☆30Updated 5 years ago
- Easily interact with haxe classes from C with an automatically generated C header☆54Updated 5 months ago
- 2D focused, cross-platform Haxe game engine with multiple rendering backends☆11Updated 3 years ago
- A HaxeUI Basic GUI example.☆11Updated 4 years ago
- Doom port to Kinc library.☆12Updated 3 years ago
- A Haxe library for reading (and eventually, writing) GLTF files.☆29Updated 3 years ago
- A math library for Haxe.☆91Updated 2 years ago
- Bullet 3D Physics for Haxe☆94Updated 2 years ago
- Qt binding for Haxe | Showcase example for https://github.com/therecipe/qt☆25Updated 5 years ago
- Haxe/hxcpp @:native bindings for Dear ImGui☆43Updated 4 years ago
- node editor for kha g2 shaders☆17Updated 6 years ago
- The Kha backend of the HaxeUI framework -☆46Updated 4 months ago
- Shader lang and cross-compiler☆54Updated last week
- Everyone's making an ECS, so here's another one☆35Updated 8 months ago
- Code for drawing lines and shapes with Triangles.☆19Updated 5 years ago
- Haxe port of an incredibly fast JavaScript library for Delaunay triangulation of 2D points.☆19Updated 5 years ago
- Hashlink bindings for https://github.com/Kode/Kinc☆13Updated last year
- Lightweight Cross-platform 2D game framework☆15Updated 2 years ago
- Haxe Framework for WebAssembly☆38Updated 5 years ago
- A haxelib for cross-platform filesystem operations.☆48Updated last month
- ☆19Updated last year
- ☆11Updated last year
- Shader-math in haxe: library for GLSL vector operations, complete with swizzles and all☆42Updated 2 years ago
- Spriter runtime for Haxe with 0 allocation for hxcpp☆15Updated 7 years ago