Kode / kmake
Meta build system
☆12Updated 2 weeks ago
Related projects: ⓘ
- A voxel engine made with Kha and Haxe☆23Updated 2 weeks ago
- Data-oriented and data-driven 2D Game engine built on Kha with a built in editor.☆18Updated 2 years ago
- Doom port to Kinc library.☆12Updated 2 years ago
- node editor for kha g2 shaders☆17Updated 5 years ago
- kha game framework☆22Updated last month
- GLFW bindings for Haxe☆16Updated 5 years ago
- Lightweight Cross-platform 2D game framework☆15Updated last year
- Shader lang and cross-compiler☆17Updated this week
- An online IDE for Kha, Kinc and Krom.☆36Updated 2 years ago
- 2D focused, cross-platform Haxe game engine with multiple rendering backends☆11Updated 2 years ago
- A HaxeUI Basic GUI example.☆11Updated 3 years ago
- http://snowkit.github.io/linc/ Haxe @:native bindings for Open, Folder, and Save dialogs☆19Updated 6 years ago
- http://snowkit.github.io/linc/ Haxe/hxcpp @:native bindings for OpenAL☆12Updated 6 years ago
- Native Haxe functions for graphical linear algebra (à la GLM: https://github.com/g-truc/glm/tree/master/glm)☆44Updated 6 years ago
- The Kha backend of the HaxeUI framework -☆44Updated 5 months ago
- Cross Platform Reactive-ish ECS Game Framework☆19Updated 4 years ago
- Figuring out Signed Distance Field rendering with Kha☆15Updated 5 years ago
- A Haxe library for reading (and eventually, writing) GLTF files.☆25Updated 2 years ago
- http://snowkit.github.io/linc/ Haxe @:native bindings for Vulkan. Vulkan is a low-level graphics API by Khronos Group. This repository c…☆14Updated last year
- Qt binding for Haxe | Showcase example for https://github.com/therecipe/qt☆26Updated 4 years ago
- Visual Studio Code Debugger for Haxe/HXCPP applications☆25Updated last year
- Spriter runtime for Haxe with 0 allocation for hxcpp☆15Updated 5 years ago
- ☆11Updated last month
- 2D Game Engine in Haxe on top of Kha☆16Updated last year
- Modular Macro-powered Particle System for haxe☆16Updated 2 years ago
- Haxe port of an incredibly fast JavaScript library for Delaunay triangulation of 2D points.☆19Updated 4 years ago
- A haxelib for cross-platform filesystem operations.☆46Updated 6 months ago
- Hashlink bindings for https://github.com/Kode/Kinc☆13Updated 10 months ago
- Cross-platform 2d game framework☆39Updated 3 years ago
- ☆9Updated 5 years ago