Apprentice-Alchemist / KincHL
Hashlink bindings for https://github.com/Kode/Kinc
☆13Updated last year
Alternatives and similar repositories for KincHL:
Users that are interested in KincHL are comparing it to the libraries listed below
- ☆11Updated 7 months ago
- A code refactoring library for Haxe☆20Updated last month
- Json5 for Haxe☆12Updated 4 years ago
- Draw shapes using Signed distance fields in Kha☆13Updated 2 years ago
- Everyone's making an ECS, so here's another one☆35Updated last month
- Doom port to Kinc library.☆12Updated 2 years ago
- Benchmarks across Haxe targets☆14Updated 5 years ago
- A Haxe library for reading (and eventually, writing) GLTF files.☆28Updated 2 years ago
- 2D Engine for Kha☆21Updated 5 years ago
- node editor for kha g2 shaders☆17Updated 5 years ago
- cross-compilers support for hxcpp☆14Updated 9 years ago
- Imgui core for Kha☆14Updated 5 years ago
- Macro powered ECS Framework written in Haxe☆30Updated 3 years ago
- Code for drawing lines and shapes with Triangles.☆19Updated 5 years ago
- Rebuilds haxe projects on source file changes☆10Updated last month
- Tiled format support without additional dependencies (like OpenFL).☆32Updated 2 years ago
- kha game framework☆22Updated last month
- ☆16Updated 4 years ago
- Objective-C externs for Haxe☆19Updated 7 years ago
- ☆13Updated 7 years ago
- Native Haxe TrueType parsing and rendering☆28Updated 4 years ago
- kha renderer for spriter runtime☆9Updated 7 years ago
- an automated UI testing framework☆9Updated last year
- 2D raycasting in kha☆12Updated 5 years ago
- simple experimental Haxe polymino game, WIP☆14Updated 5 years ago
- 2D Game Engine in Haxe on top of Kha☆15Updated last year
- Gesture Recognition Library for Haxe☆9Updated 6 years ago
- Visual Studio Code extension for lix☆17Updated 3 years ago
- Cross Platform Reactive-ish ECS Game Framework☆19Updated 4 years ago
- A voxel engine made with Kha and Haxe☆22Updated 6 months ago