Everyone's making an ECS, so here's another one
☆35Jan 28, 2025Updated last year
Alternatives and similar repositories for ecs
Users that are interested in ecs are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- experimental hxcpp debugger using the windows debugger engine or lldb☆22Feb 19, 2024Updated 2 years ago
- Hashlink bindings for https://github.com/Kode/Kinc☆13Nov 4, 2023Updated 2 years ago
- 2D focused, cross-platform Haxe game engine with multiple rendering backends☆11Jul 17, 2022Updated 4 years ago
- YATL - Yet Another (Haxe) Tweening Library☆16Jan 19, 2019Updated 7 years ago
- node editor for kha g2 shaders☆17Mar 23, 2019Updated 7 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- ☆12Aug 19, 2020Updated 6 years ago
- Easily interact with haxe classes from C with an automatically generated C header☆61May 11, 2025Updated last year
- Macro powered ECS Framework written in Haxe☆31Jan 30, 2026Updated 9 months ago
- A engine made in haxe using kha, takes a lot of inspiration from phaser with some internal adjustments.☆17Aug 7, 2025Updated last year
- 2D raycasting in kha☆12May 21, 2019Updated 7 years ago
- Draw shapes using Signed distance fields in Kha☆13Sep 12, 2022Updated 4 years ago
- 2D Engine for Kha☆21Jan 7, 2020Updated 6 years ago
- Hot reload for Kha/Haxe js targets☆46Jun 22, 2026Updated 4 months ago
- Generic Spine run-time for Haxe☆13May 11, 2021Updated 5 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- A Haxe library for reading (and eventually, writing) GLTF files.☆30Jun 16, 2022Updated 4 years ago
- A statistics-based benchmarking tool for Haxe, inspired by criterion☆11Feb 18, 2020Updated 6 years ago
- Data-oriented and data-driven 2D Game engine built on Kha with a built in editor.☆18Nov 16, 2021Updated 4 years ago
- Cross platform Unity3D-like coroutines for Haxe☆11Dec 23, 2023Updated 2 years ago
- Role-based Access Control Library for Haxe☆13May 15, 2021Updated 5 years ago
- Shader-math in haxe: library for GLSL vector operations, complete with swizzles and all☆42Jan 26, 2026Updated 9 months ago
- Bootstrap for Haxe/Coconut.ui☆18Jun 16, 2024Updated 2 years ago
- 2D Game Engine in Haxe on top of Kha☆15Apr 26, 2023Updated 3 years ago
- WebGL implementation for hxcpp☆25Jun 7, 2021Updated 5 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- a cool IDE trick for haxe developers☆13Oct 14, 2020Updated 6 years ago
- Cross-platform 2d game framework☆38Feb 20, 2021Updated 5 years ago
- Haxe port of an incredibly fast JavaScript library for Delaunay triangulation of 2D points.☆19Apr 6, 2020Updated 6 years ago
- Experimental Entity Component System for Haxe.☆26Updated this week
- a profiling and coverage library for Haxe☆40Jan 22, 2025Updated last year
- Doom port to Kinc library.☆12May 29, 2022Updated 4 years ago
- ☆35Apr 22, 2026Updated 6 months ago
- Macro-based coroutines for Haxe☆43Sep 29, 2022Updated 4 years ago
- Pure haxe implemention of the BSON spec☆13Nov 24, 2020Updated 5 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Haxe, Dart or Typescript☆52Nov 22, 2018Updated 7 years ago
- Tweening library for Haxe☆40Apr 10, 2025Updated last year
- A github action to install and setup Hashlink☆14Mar 9, 2023Updated 3 years ago
- A set of tools to manage events, observable and serializable properties, autorunable functions and data models in general.☆19Oct 6, 2026Updated 3 weeks ago
- Text layout/rendering engine library for Haxe applications running under a 3D graphics API☆22May 17, 2020Updated 6 years ago
- Turn haxe classes into scriptable/interpretable/hot-reloadable code using hscript☆81Aug 30, 2022Updated 4 years ago
- Haxe/hxcpp @:native bindings for Dear ImGui☆45May 9, 2021Updated 5 years ago