Kautenja / gym-tetris
An OpenAI Gym interface to Tetris on the NES.
☆47Updated last year
Related projects ⓘ
Alternatives and complementary repositories for gym-tetris
- An environment of the board game Go using OpenAI's Gym API☆168Updated 2 years ago
- Open AI gym environment for the game 2048☆71Updated 2 years ago
- A Tetris environment to train machine learning agents☆69Updated last year
- Tetris OpenAI environment☆28Updated 5 years ago
- Sokoban environment for OpenAI Gym☆330Updated last year
- An OpenAI Gym interface to Super Mario Bros. & Super Mario Bros. 2 (Lost Levels) on The NES☆688Updated last year
- Gym - 32 levels of original Super Mario Bros☆286Updated 5 years ago
- Half Field Offense in Robocup 2D Soccer☆228Updated 2 years ago
- Multi-agent reinforcement learning environment☆35Updated 5 years ago
- A basic 2D maze environment where an agent start from the top left corner and try to find its way to the bottom left corner.☆354Updated last year
- A deep reinforcement learning bot that plays tetris☆267Updated 2 months ago
- ☆305Updated last year
- ☆102Updated 4 years ago
- List of competitions related to Reinforcement Learning☆347Updated 10 months ago
- A customizable framework to create maze and gridworld environments☆260Updated 5 years ago
- Deep reinforcement learning model implementation in Tensorflow + OpenAI gym☆287Updated last year
- A Repository with C++ implementations of Reinforcement Learning Algorithms (Pytorch)☆92Updated 5 years ago
- An OpenAI gym environment made for RL☆65Updated 11 months ago
- Tensorflow implementation of a Deep Distributed Distributional Deterministic Policy Gradients (D4PG) network, trained on OpenAI Gym envir…☆126Updated 4 years ago
- implement of prioritized experience replay☆156Updated 6 years ago
- C51-DDQN in Keras☆125Updated 7 years ago
- Examples of published reinforcement learning algorithms in recent literature implemented in TensorFlow☆101Updated 4 years ago
- Mirror of Stable-Baselines: a fork of OpenAI Baselines, implementations of reinforcement learning algorithms☆286Updated last year
- A package for "Procedural Content Generation via Reinforcement Learning" OpenAI Gym interface.☆116Updated 5 months ago
- A PyTorch implementation of Rainbow DQN agent☆165Updated 6 years ago
- An implementation of (Double/Dueling) Deep-Q Learning to play Super Mario Bros.☆70Updated 3 years ago
- Deep recurrent Q Learning using Tensorflow, openai/gym and openai/retro☆173Updated last year
- This repo replicates the results Horgan et al obtained in "Distributed Prioritized Experience Replay"☆189Updated 5 years ago
- Atari - Deep Reinforcement Learning algorithms in TensorFlow☆135Updated 7 months ago
- My implementation of the Proximal Policy Optisation algorithm using Keras as a backend☆88Updated 5 years ago