yfeng997 / MadMarioLinks
Interactive tutorial to build a learning Mario, for first-time RL learners
☆233Updated 2 years ago
Alternatives and similar repositories for MadMario
Users that are interested in MadMario are comparing it to the libraries listed below
Sorting:
- Colab notebooks part of the documentation of Stable Baselines reinforcement learning library☆227Updated 4 months ago
- Mirror of Stable-Baselines: a fork of OpenAI Baselines, implementations of reinforcement learning algorithms☆300Updated 2 years ago
- 🍄Reinforcement Learning: Super Mario Bros with dueling dqn🍄☆120Updated 2 weeks ago
- An environment of the board game Go using OpenAI's Gym API☆172Updated 3 years ago
- Stable-Baselines tutorial for Journées Nationales de la Recherche en Robotique 2019☆678Updated last year
- An OpenAI Gym environment for the Flappy Bird game☆126Updated 3 years ago
- Deep Q-Learning (DQN) implementation for Atari pong.☆83Updated 2 years ago
- An OpenAI Gym environment for the Flappy Bird game☆71Updated last year
- Contrib package for Stable-Baselines3 - Experimental reinforcement learning (RL) code☆598Updated 2 weeks ago
- The source code for the blog post The 37 Implementation Details of Proximal Policy Optimization☆781Updated last year
- DQN Zoo is a collection of reference implementations of reinforcement learning agents developed at DeepMind based on the Deep Q-Network (…☆473Updated last year
- Minimal implementation of Decision Transformer: Reinforcement Learning via Sequence Modeling in PyTorch for mujoco control tasks in Open…☆275Updated 2 years ago
- A simple and highly efficient RTS-game-inspired environment for reinforcement learning (formerly Gym-MicroRTS)☆257Updated 11 months ago
- A collection of Deep Reinforcement Learning algorithms implemented with PyTorch to solve Atari games and classic control tasks like CartP…☆113Updated last year
- Code for conservative Q-learning☆446Updated 3 years ago
- An OpenAI Gym interface to Super Mario Bros. & Super Mario Bros. 2 (Lost Levels) on The NES☆765Updated last year
- ☆1,185Updated last year
- Offline Reinforcement Learning (aka Batch Reinforcement Learning) on Atari 2600 games☆548Updated last year
- Example code for the Gym documentation☆72Updated last year
- Reinforcement learning library(framework) designed for PyTorch, implements DQN, DDPG, A2C, PPO, SAC, MADDPG, A3C, APEX, IMPALA ...☆409Updated 3 years ago
- Level-based Foraging (LBF): A multi-agent environment for RL☆181Updated 8 months ago
- Reinforcement learning tutorials☆385Updated 2 years ago
- Benchmark for Continuous Multi-Agent Robotic Control, based on OpenAI's Mujoco Gym environments.☆352Updated 2 years ago
- A collection of pre-trained RL agents using Stable Baselines3☆127Updated 7 months ago
- Pytorch Implementation of MuZero☆352Updated last year
- DQN to play Atari Pong☆115Updated 6 years ago
- A standard format for offline reinforcement learning datasets, with popular reference datasets and related utilities☆393Updated last week
- A collection of multi agent environments based on OpenAI gym.☆604Updated 11 months ago
- PyTorch implementation of Soft Actor-Critic (SAC)☆548Updated 3 years ago
- JAX (Flax) implementation of algorithms for Deep Reinforcement Learning with continuous action spaces.☆685Updated 2 years ago