WanquanF / MarchingCubes_CppCudaLinks
The C++ (with cuda) version of the classic Marching Cubes algorithm.
☆19Updated 5 years ago
Alternatives and similar repositories for MarchingCubes_CppCuda
Users that are interested in MarchingCubes_CppCuda are comparing it to the libraries listed below
Sorting:
- Dressed Human Reconstrcution from Single-view Real World Image☆25Updated last year
- Official implementation for CVPR'2021 paper Neural Deformation Graphs☆13Updated 4 years ago
- This repository contains the links of code for partial papers.☆26Updated 4 years ago
- ☆68Updated last year
- SurfelWarp: Efficient Non-Volumetric Dynamic Reconstruction☆15Updated 6 years ago
- This repository is the official implementation of DoubleField: Bridging the Neural Surface and Radiance Fields for High-fidelity Human Re…☆39Updated 3 years ago
- A new dataset adapted from DeformThings4D for non-isometric shape matching task☆28Updated 2 years ago
- vertex and uv texture map☆12Updated 2 years ago
- code for Multiview Textured Mesh Recovery by Differentiable Rendering☆30Updated last year
- A Multi-view SMPL Optimization Framework of GNR and GeneBody☆35Updated 3 years ago
- Self practice library of pytorch-based 3D geometry processing☆33Updated 2 years ago
- Implicit Feature Network (IF-Net) for Texture Completion - Codebase.☆60Updated 3 years ago
- ☆31Updated last year
- [3DV-2022] The official repo for the paper "Dual-Space NeRF: Learning Animatable Avatars and Scene Lighting in Separate Spaces".☆78Updated 2 years ago
- [PG2023] Refinement of Hair Geometry by Strand Integration☆29Updated 9 months ago
- [ECCV 2022] The official repo for the paper "UNIF: United Neural Implicit Functions for Clothed Human Reconstruction and Animation".☆71Updated 2 years ago
- ☆13Updated 2 years ago
- [AAAI 2023] Official PyTorch implementation of the paper "IKOL: Inverse kinematics optimization layer for 3D human pose and shape estimat…☆37Updated last year
- This repository contains the code for the ECCV'2022 paper "LoRD: Local 4D Implicit Representation for High-Fidelity Dynamic Human Modelin…☆61Updated 2 years ago
- Mesh to SDF implemented with CUDA.☆33Updated last year
- simple texture mapping☆11Updated 6 years ago
- ☆42Updated 8 months ago
- Pytorch implementation of the CVPR 2022 paper "GLASS - Geometric Latent Augmentation for Shape Spaces"☆20Updated last year
- Fitting SMPL-X to RenderPeople mesh model.☆15Updated 3 years ago
- ☆49Updated last month
- ☆37Updated 3 years ago
- A collection of existing public 3D Cloth Data☆35Updated 3 years ago
- [ICCV2023] NSF: Neural Surface Fields for Human Modeling from Monocular Depth☆66Updated last year
- non-rigid registration in NIMBLE: A Non-rigid Hand Model with Bones and Muscles☆11Updated 2 years ago
- A Survey of Non-Rigid 3D Registration (https://arxiv.org/pdf/2203.07858)☆17Updated 3 years ago