JohnClarking / CoolEnginesLinks
Awesome list for open source graphic & game engine.
☆102Updated 3 years ago
Alternatives and similar repositories for CoolEngines
Users that are interested in CoolEngines are comparing it to the libraries listed below
Sorting:
- Vulkan Game-Engine Project☆62Updated last year
- Modern C++14 game engine with Vulkan support, fully featured editor and C# scripting☆52Updated 6 years ago
- Major overhaul of the Zero Engine and renaming to Welder.☆59Updated last year
- An Advanced C++ DirectX 11 Game Engine.☆39Updated 8 months ago
- Multithreaded C/C++ Game Engine☆116Updated 2 years ago
- C++ containers for arrays, lists, maps, hash tables, trees, and graphs.☆192Updated 7 months ago
- An experimental game engine.☆187Updated 4 months ago
- Open source C++ 3D game engine☆169Updated last month
- Modern hybrid renderer☆71Updated 3 months ago
- Cross-Platform Interface for Modern Graphics APIs (Vulkan, DirectX 12, Metal)☆91Updated this week
- RavEngine sample programs☆38Updated 5 months ago
- A C++ vulkan game engine☆74Updated this week
- 2D/3D game engine from scratch☆97Updated 11 months ago
- Contains platform and API specific code written by Primal community members.☆51Updated last year
- A free C++ game development framework for Windows.☆41Updated last week
- Ocean simulation based on the paper of Jerry Tessendorf: Simulating Ocean Water☆94Updated 4 years ago
- Data-oriented and multi-threaded C11 Game Engine with libraries & shaders hot-reloading.☆334Updated 4 months ago
- RavEngine Graphics Library - a thin RHI for Vulkan, DirectX12, and Metal☆75Updated 9 months ago
- My DirectX 12 playground - an engine and a bunch of tools and samples.☆95Updated this week
- An OpenGL game engine with simple architecture and easy to understand codebase☆49Updated 4 months ago
- 2D game engine and editor written in modern C++ and Vulkan☆67Updated last year
- A DirectX 12 renderer featuring Deferred and Forward rendering paths, PBR, various post-processing effects, and more.☆64Updated 2 years ago
- A deferred physically based 3D renderer into a simple to use header-only library.☆71Updated last year
- A pet game engine for fun, modern graphics APIs, and fast iteration.☆74Updated this week
- Node Editor of OpenGL Shaders☆38Updated 2 years ago
- Graphic Techniques Implemented on The Forge API, a cross-platform rendering framework on top of Vulkan, DirectX, Metal☆24Updated 6 years ago
- A powerful cross-platform audio engine, optimized for games.☆67Updated 2 weeks ago
- Yet another multiplatform C++ framework to make games☆85Updated last week
- A Game Engine written by Moritz Gooth using c/c++ and vulkan.☆40Updated 2 months ago
- Personal OpenGL C++ Game Engine Project☆22Updated last year