Joey79100 / trle-aod_animations
A recreation of Lara's animations from Tomb Raider: The Angel Of Darkness in Tomb Raider: Level Editor. → Now on TombEngine: https://github.com/Joey79100/ten-aod_animations
☆11Updated 5 months ago
Related projects ⓘ
Alternatives and complementary repositories for trle-aod_animations
- Tomb Raider level viewer and speedrun planner☆33Updated this week
- gbQuake4 is an attempt at merging the Quake 4 SDK into IdTech4 (from Doom 3) to produce a Quake 4 source port☆13Updated last year
- Tomb Editor☆58Updated this week
- Loads and renders Return To Castle Wolfenstein maps☆13Updated 4 months ago
- Main hub of the RE1CR Mod-sdk, tools for it, and general data.☆19Updated 4 years ago
- NOLF 2 Modernizer aims to unlock resolution support, restore multi-player support, and fix a few bugs here and there.☆31Updated last year
- Raytracing port of Quake 1☆48Updated 4 years ago
- XMAPEDIT is an Open Source extended version of original Blood map editor☆24Updated 3 months ago
- Open source Goldsrc-based mod replicating 007 Nightfire.☆29Updated last week
- Third party scripts and plugins for Noesis.☆17Updated 2 years ago
- Updating the open source GLDirect v5, a Direct3D Device Driver for Mesa☆14Updated last year
- DNF reimposition is a project to fix up DNF 2011 and make it fun to play.☆33Updated last year
- Driver 1 and Driver 2 tools☆47Updated 8 months ago
- Authentic Model Improvements for Quake☆59Updated last month
- Blood Modding Suite☆14Updated 2 years ago
- ☆81Updated 5 months ago
- Clean-room reimplementation of Gunman Chronicles in QuakeC.☆21Updated 8 months ago
- Tomb Raider 1-5 file format and engine documentation☆33Updated 4 years ago
- Need for Speed: High Stakes Disassembly translated to C source code.☆41Updated 3 years ago
- Nitrogen - Halo 4 Map and Game Variant API☆14Updated 6 years ago
- Converts (Gtk)Radiant .map files to Wavefront .obj formatted files.☆14Updated 7 months ago
- A port of Team Evolves Zaero to Yamagi Quake II☆25Updated 2 months ago
- Disassembly of Soul Reaver 1☆10Updated 7 years ago
- A tool for extracting assets from DOOM Eternal .streamdb and .resource archives.☆20Updated 2 months ago
- Quake 4 SDK integrated with Doom 3☆97Updated 3 years ago
- Direct3D 11 renderer for Unreal Engine games.☆17Updated 2 years ago
- Extracts internal filesystem and sound data of Silent Hill 2☆11Updated 2 weeks ago
- Return to Castle Wolfenstein (SP/MP/ET)☆32Updated 11 months ago
- Noesis Plugin for Metal Gear Solid PS1 Model (KMD) and Animation (OAR) files☆23Updated 3 years ago
- ☆21Updated 5 years ago