Izhido / Quake_For_OSX
A port of the Quake rendering engine for MacOS (formerly OS X) / tvOS / iOS.
☆37Updated 4 years ago
Alternatives and similar repositories for Quake_For_OSX:
Users that are interested in Quake_For_OSX are comparing it to the libraries listed below
- DOOM Classic for iOS Source Release☆102Updated 2 years ago
- Quake II for iOS and tvOS for Apple TV☆65Updated 2 years ago
- This is the source code for the MacOS X port of Quake. It is based on the Quake source code that was released on December 21, 1999. The p…☆34Updated 11 years ago
- Quake for iOS and tvOS for Apple TV☆75Updated 2 years ago
- Wolfenstein 3D for iOS Source Release☆68Updated 2 years ago
- Quake III: Arena for iOS and tvOS for Apple TV☆127Updated 2 years ago
- DoomEd source code ported to OS X☆32Updated 9 years ago
- A modern OS X engine for the classic adventure game.☆44Updated 7 years ago
- DOOM 3 for iOS and tvOS for Apple TV☆127Updated 7 months ago
- Classic Quake II for Mac and Linux.☆238Updated 3 years ago
- Return to Castle Wolfenstein for iOS and tvOS for Apple TV☆52Updated 3 years ago
- A Wired Client for Mac OS X☆31Updated last year
- OpenEmu Core plugin with reicast☆15Updated 4 years ago
- A modification of SNES--HD- by WoozleWrangler that can now be run on non-jailbroken iPhones, iPod Touches, and iPads! This is possible th…☆269Updated 12 years ago
- Sources to Pararena, the commercial Macintosh game by John Calhoun, published by Casady & Greene, Inc.☆55Updated 3 years ago
- Userspace OSX driver for Nintendo's USB GameCube controller adapter, using async interrupts☆51Updated 8 years ago
- A highly-accurate NES emulator for OS X written in Objective-C☆33Updated 9 years ago
- Port of the original 1996 game from Ambrosia Software.☆128Updated this week
- Trivial Carbonized Toolbox sample project that runs on System 1.0 right up to OS X v10.10☆39Updated 2 years ago
- Use XBox, PlayStation (and other HID controllers) with Apple's GameController.framework.☆32Updated 8 years ago
- Virtual Boy Emulator for iOS using Google Cardboard VR☆24Updated 3 years ago
- Frotz for iOS source (formerly at code.google.com/p/iphonefrotz)☆50Updated last year
- This is a 3D rendering and scene graph library for macOS and Windows. Written in C++, BSD license.☆40Updated 7 months ago
- A very unpolished quake 3 map reader and renderer written in Swift, using Metal, for iOS☆18Updated 6 years ago
- ☆48Updated last year
- XBox 360 controller driver for OSX official repo☆155Updated 9 years ago
- OpenEmu Core plugin with Mupen64Plus to support N64 emulation☆50Updated 9 months ago
- A recreation of the Desktop Adventures engine in C☆47Updated 6 years ago
- Sources to the shareware game for the Macintosh written by John Calhoun in the 90's.☆58Updated 3 years ago
- Customized BootX-34 with debug logging & other tweaks to enable booting of Mac OS X Server 1.0 in qemu-ppc☆15Updated 8 years ago