IGME-RIT / Basic-OpenGL-with-GLFW-Sprite-BatchingLinks
☆12Updated 6 years ago
Alternatives and similar repositories for Basic-OpenGL-with-GLFW-Sprite-Batching
Users that are interested in Basic-OpenGL-with-GLFW-Sprite-Batching are comparing it to the libraries listed below
Sorting:
- ☆67Updated 3 months ago
- Examples from learnopengl.com, implemented using Sokol libraries.☆117Updated 4 years ago
- Utilities and common code for use with raylib☆115Updated 2 years ago
- workbench is a framework/library for building games in Odin.☆59Updated 5 years ago
- A simple game engine in C☆121Updated 4 months ago
- Game systems for games in C. Examples using Raylib.☆34Updated 8 months ago
- Renders text using STB_Truetype in pure SDL☆79Updated last week
- tiny coffee is a framework to develop simple 2d games with opengl 3☆80Updated 5 years ago
- a quick experiment to see if i can make a "game" in c89 without the C standard library☆29Updated 3 years ago
- Odin bindings for the raylib gamedev library☆39Updated 4 years ago
- A simple lightweight immediate mode renderer for 2D graphics, using OpenGL.☆44Updated 2 years ago
- Ecs is a single header Entity Component System library for C99 game development.☆54Updated 5 years ago
- Game engine utilizing Wren for quick and easy development☆44Updated 3 months ago
- A C++11 loader for levels and tile maps created with LDtk (Level Designer ToolKit)☆131Updated 7 months ago
- Jai bindings for Raylib☆23Updated 11 months ago
- ☆23Updated 3 months ago
- DK Console is a super simple drop in dev console for your raylib game/engine.☆37Updated last year
- small & reasonably fast declarative style gles3.1+/gl4.3+ renderer inspired by bgfx☆69Updated 5 years ago
- Educational demo implementing a swept 2D character controller☆100Updated 2 years ago
- Binaries and fips integration for https://github.com/floooh/sokol-tools☆54Updated 2 weeks ago
- Odin bindings to SDL 2.0.5☆25Updated 4 years ago
- C99 loader for the LDtk map editor☆57Updated 2 years ago
- ☆26Updated 3 years ago
- Sleek multiplatform C++ 2D and 3D game creation!☆159Updated last week
- Shader compiler and tools for SDLSL (Simple Directmedia Layer Shader Language)☆177Updated last year
- Simple template to integrate raylib with imgui on C99. Uses cimgui vindings.☆47Updated 5 years ago
- A simple library of extending the current functionality of SDL2 without having to change your includes. Currently supporting RenderQuads,…☆14Updated last year
- Minimal C11 game libraries☆55Updated 2 years ago
- Basic jam templates using Handmade libraries to get up and running quickly.☆19Updated 4 years ago
- C99 Game Library. XNA-like. Platform Independent. Allocator Aware.☆353Updated 2 years ago