Harry-OBrien / Mip-NeRF-360Links
An implementation of the 2022 paper titled 'Mip-NeRF 360' from Google.
☆40Updated 2 years ago
Alternatives and similar repositories for Mip-NeRF-360
Users that are interested in Mip-NeRF-360 are comparing it to the libraries listed below
Sorting:
- Differentiable Point Radiance Fields Rasteriser for Novel View Synthesis☆36Updated 2 years ago
- Recovering Fine Details for Neural Implicit Surface Reconstruction (WACV2023)☆50Updated 2 years ago
- SiNeRF: Sinusoidal Neural Radiance Fields for Joint Pose Estimation and Scene Reconstruction☆31Updated last year
- Code release for CVPR'23 paper - "Sphere-Guided Training of Neural Implicit Surfaces"☆81Updated last year
- [TIP'2023] Fast Learning Radiance Fields by Shooting Much Fewer Rays, a general strategy to speed up the learning of radiance field☆67Updated 10 months ago
- Self practice library of pytorch-based 3D geometry processing☆33Updated 2 years ago
- Code for "Neural Radiance Fields from Sparse RGB-D Images for High-Quality View Synthesis"☆27Updated 2 years ago
- NPBG++: Accelerating Neural Point-Based Graphics☆87Updated 2 years ago
- Looking Through the Glass: Neural Surface Reconstruction Against High Specular Reflections (CVPR 2023)☆62Updated last year
- ☆31Updated last year
- Codes for: "SPIDR: SDF-based Neural Point Fields for Illumination and Deformation"☆76Updated 2 years ago
- Coordinates are not lonely - Codebook Prior Helps Implicit Neural 3D Representations☆53Updated 2 years ago
- [Code ongoing] Progressively-connected light field network for efficient view synthesis☆61Updated 2 years ago
- FvOR: Robust Joint Shape and Pose Optimization for Few-view Object Reconstruction☆54Updated 3 years ago
- [CVPR'23] JacobiNeRF: NeRF Shaping with Mutual Information Gradient☆48Updated 2 years ago
- This is the code for "NeRF-DS: Neural Radiance Fields for Dynamic Specular Objects".☆60Updated 2 years ago
- ShadowNeuS: Neural SDF Reconstruction by Shadow Ray Supervision (CVPR 2023)☆86Updated last year
- Neural implicit surface modelling. Fast, efficient implementation of NeuS with Instant-NGP's hash grid encoding, and CUDA-accelerated com…☆58Updated 2 years ago
- Official code of AAAI'23 paper: Boosting Point Clouds Rendering via Radiance Mapping written in PyTorch☆28Updated last year
- NeuDA: Neural Deformable Anchor for High-Fidelity Implicit Surface Reconstruction (CVPR 2023)☆91Updated last year
- (CVPR 2023) Hybrid Neural Rendering for Large-Scale Scenes with Motion Blur☆67Updated last year
- Official implementation of "S-VolSDF: Sparse Multi-View Stereo Regularization of Neural Implicit Surfaces" (ICCV 2023)☆30Updated last year
- PlenVDB: Memery Efficient VDB-Based Radiance Fields for Fast Training and Rendering (CVPR2023)☆80Updated 2 years ago
- Dynamic Point Fields: Towards Efficient and Scalable Dynamic Surface Representations (ICCV 2023)☆83Updated last year
- Official code for View Synthesis with Sculpted Neural Points☆82Updated 2 years ago
- Official implementation of IBL-NeRF: Image-Based Lighting Formulation of Neural Radiance Fields (Computer Graphics Forum, Pacific Graphic…☆45Updated last year
- Accelerating SDF gradient computation in NeuS-like multi-view reconstruction with directional finite difference (DFD) and patch-based sam…☆34Updated last year
- NeuS adapted to use multires hash encoding☆61Updated 2 years ago
- An extension of NeuS: when exporting the mesh, the color of the vertices will also be given☆17Updated 2 years ago
- RaNeuS☆76Updated 11 months ago