HP-DEVGRU / UnrealSteelLinks
Make 3D modeled character imitating user's motion in real time using Unreal Engine, just like REAL STEEL
☆19Updated last year
Alternatives and similar repositories for UnrealSteel
Users that are interested in UnrealSteel are comparing it to the libraries listed below
Sorting:
- Sample project for live streaming animation pose data from Radical Studio to Unreal Engine.☆23Updated 4 years ago
- Repository for the SCA 2022 paper "Combining Motion Matching and Orientation Prediction to Animate Avatars for Consumer-Grade VR Devices"☆70Updated last year
- Pose Asset with visemes for Epic's MetaHuman face skeleton☆52Updated 3 years ago
- Facial Mocap testing with the help of dlib library in Unreal Engine☆22Updated 2 years ago
- UE5 plugin and sample project to receive data from MocapForAll☆37Updated 3 years ago
- This codes implement the algoirhtm of Functionality-Driven Musculature Retargeting. You can get musculoskeletal model with simple user in…☆30Updated 4 years ago
- Markerless motion capture data visualized through 3D animation using Blender and Python☆21Updated 4 years ago
- ART DTrack interface for Unreal Engine☆21Updated 2 months ago
- ☆34Updated last year
- Unreal Engine 4 Plugin of OpenFace – a state-of-the art tool intended for facial landmark detection, head pose estimation, facial action …☆86Updated 6 years ago
- DeepMoCap Github page:☆29Updated 2 years ago
- Demo project for NNEngine☆12Updated 3 months ago
- Alternative way to import an audio2face facial animation to unreal engine 5 (for use in metahumans)☆29Updated 2 years ago
- Motion classes, based on Holden's code http://theorangeduck.com/page/deep-learning-framework-character-motion-synthesis-and-editing☆25Updated 2 years ago
- Adopting https://github.com/zhan-xu/RigNet neural network we created an addon in blender for an intuitive and easy rigging of their templ…☆56Updated 4 years ago
- Inverse kinematic solver (FABRIK) for a simple 3D chain☆12Updated 4 years ago
- Unreal plugin for real-time streaming from Qualisys Track Manager☆26Updated 4 months ago
- A webpage for the papers "Skeleton-Aware Networks for Deep Motion Retargeting" and "Unpaired Motion Style Transfer from Video to Animatio…☆16Updated 5 years ago
- Tensorflow Plugin for Unreal Engine using C API for inference focus.☆43Updated 10 months ago
- A virtual musical instrument built using Google MediaPipe.☆12Updated 3 years ago
- Meshcapade support for Unreal Editor 5.3 onward☆18Updated 3 months ago
- NeuroSkinning: Automatic Skin Binding for Production Characters with Deep Graph Networks, Siggraph 2019☆75Updated 5 years ago
- Preprocessing for the construction of statistical motion models. Provides a skeleton animation viewer and an interface to a motion databa…☆19Updated 3 months ago
- A UE5 plugin for improving the Metahuman ARKit face tracking.☆93Updated last year
- A Data Driven IK solver in Blender based on VAE☆31Updated 5 years ago
- Motion Capture runtime for UE4☆82Updated 4 years ago
- Enhanced version of blender's bvh add-on with more settings supported. The bvh's rest pose should have the same handedness as the armatur…☆35Updated 4 years ago
- Official implementation of "DeMoCap: Low-cost Marker-based Motion Capture" method.☆46Updated 3 years ago
- UE4 project using NNEngine and MiDaS, monocular depth estimation AI☆29Updated 11 months ago
- Plugin for designing procedural animation on Unreal Engine 4.☆21Updated 5 years ago