GarethIW / LDEngineLinks
Lightweight 2D pixelart engine for XNA/Monogame/FNA
☆18Updated 11 years ago
Alternatives and similar repositories for LDEngine
Users that are interested in LDEngine are comparing it to the libraries listed below
Sorting:
- Easy-to-use 2D primitives☆54Updated 4 years ago
- Alternative to MonoGame Content Pipeline that loads raw assets.☆29Updated 5 months ago
- 2d game making framework built on top of SFML.Net☆53Updated 5 years ago
- Base Monogame objects for managing relative transforms.☆25Updated 5 years ago
- ECS-based Game Engine powered by MonoGame for C# games.☆65Updated 2 years ago
- Warning: strange c# code ahead. Enter at your own peril.☆21Updated 2 months ago
- Template, build tasks, and easy-install scripts for making FNA + Nez games with VSCode☆42Updated 3 years ago
- A framework to easily build 2D games using FNA.☆15Updated 2 years ago
- A template/demo solution showing how to do hotswappable game logic and shaders with monogame and/or C#☆30Updated 6 years ago
- Simple helper for creating sprite based animations for Monogame.☆31Updated 5 years ago
- MonoGame conversion/port of various XNA shaders tutorials☆19Updated 8 years ago
- Original Source code release for MechCommander 2 from Microsoft☆33Updated last year
- The sample code and latest build of the live MonoGame web demo.☆60Updated 5 years ago
- Draw 2D geometry in MonoGame/XNA, including primitives such as lines and polygons.☆33Updated 2 years ago
- A sprite sheet animation editor☆93Updated 3 years ago
- MonoGame Content Importers, Shaders, etc☆54Updated 2 years ago
- Nodes, Culling & Entities for basic Scene Graphs in MonoGame.☆37Updated 7 years ago
- Automated FNA to WASM builds☆17Updated 2 years ago
- A simple template for FNA game projects.☆69Updated 5 years ago
- A tool for MonoGame that automatically handles adding assets to the Content Pipeline project☆41Updated last week
- One framework for creating powerful cross-platform games.☆53Updated this week
- A basic building system written in Monogame with the Nez framework☆22Updated 7 years ago
- A working project made using MonocleEngine by Matt Thorson and MonoGame, covering basing features.☆31Updated 4 years ago
- A collection of C# libraries designed for creating games and developer tools.☆39Updated 7 years ago
- Shape rendering library for MonoGame.☆53Updated last month
- Shader Editor for MonoGame's Effects☆80Updated 5 years ago
- Basic MonoGame raycast engine☆46Updated 5 years ago
- An ImGui.NET wrapper for Monogame☆61Updated last year
- An implementation of the Squid GUI library for MonoGame☆17Updated 5 years ago
- C# Port of libGDX☆25Updated 4 months ago