GaijinEntertainment / quirrelView external linksLinks
Quirrel - Gaijin Entertainment dynamic script language
☆213Jan 22, 2026Updated 3 weeks ago
Alternatives and similar repositories for quirrel
Users that are interested in quirrel are comparing it to the libraries listed below
Sorting:
- daslang - high-performance statically strong typed scripting language☆1,087Updated this week
- A scripting language that accepts a subset of javascript and C/C++☆77Apr 16, 2025Updated 9 months ago
- Official repository for the programming language Squirrel☆1,021Nov 8, 2024Updated last year
- G-CVSNT Gaijin (and Gamedev) CVSNT version - modified for large amounts of binary data (typically for gamedev)☆22Sep 19, 2025Updated 4 months ago
- Embedded scripting language for C++ apps, tools and games☆156Jul 11, 2022Updated 3 years ago
- Slotmap is a sequence container with weak reference keys written in C++17.☆39Oct 6, 2024Updated last year
- SIMD HAL header-only library☆61Jan 19, 2026Updated 3 weeks ago
- A modern C++-RAII utility library, based on the C++20 proposal☆12Mar 28, 2020Updated 5 years ago
- A single header library for managing game entity hierarchies.☆42Nov 13, 2020Updated 5 years ago
- MemTracer is a memory tracking system created mostly with video games in mind.☆23Nov 25, 2019Updated 6 years ago
- Automatically exported from code.google.com/p/nvidia-mesh-tools☆11May 26, 2020Updated 5 years ago
- CPU scope based profiling library and browser based profile inspector with ImGui visualization☆100Jun 24, 2025Updated 7 months ago
- A bgfx port of lightmapper.h☆17Sep 13, 2016Updated 9 years ago
- Dagor Engine and Tools source code from Gaijin Games KFT☆2,870Nov 18, 2025Updated 2 months ago
- ☆14Jun 14, 2025Updated 8 months ago
- ZetScript is a programming language with an API that allows bind C++ code in script side.☆40May 7, 2024Updated last year
- List of embeddable scripting languages☆58Mar 10, 2017Updated 8 years ago
- An (obviously) super cool handle implementation.☆10Feb 23, 2019Updated 6 years ago
- A binary tree based memory allocator in C.☆11Nov 22, 2017Updated 8 years ago
- a collection of handle/id allocators☆20Feb 29, 2024Updated last year
- Blazing fast memory allocator designed for video games☆325Oct 13, 2023Updated 2 years ago
- A pet game engine for fun, modern graphics APIs, and fast iteration.☆75Updated this week
- A live reloading C++ shader environment for learning about the graphics pipeline☆22Aug 14, 2023Updated 2 years ago
- C library for accessing assets (read-only data) from many different sources, with an fopen/fread-like API.☆17Mar 28, 2023Updated 2 years ago
- C++ Memory allocator for packet queues that free() in roughly the same order that they alloc().☆16Mar 15, 2018Updated 7 years ago
- A small realtime software rendering library☆17May 25, 2020Updated 5 years ago
- Working on a Performance Analyser using ImGui☆12Aug 31, 2017Updated 8 years ago
- ☆13Jan 30, 2017Updated 9 years ago
- Frustum culling with an octree and depth sorting with a mergeable heap priority queue☆12Apr 19, 2012Updated 13 years ago
- A task scheduling framework designed for the needs of game developers.☆457Jan 3, 2023Updated 3 years ago
- A simple scripting language for C++☆38Jan 2, 2024Updated 2 years ago
- ☆15Nov 16, 2022Updated 3 years ago
- Tiny UTF-8 Encoder for C☆15Apr 24, 2023Updated 2 years ago
- Extensions for the Visual Studio C++/CLI marshaling framework☆17Aug 25, 2014Updated 11 years ago
- Experimental Dx12 engine with Voxel cone tracing for realtime GI☆13Jan 10, 2026Updated last month
- Simple and fast tiny interpreter. Only one header and source file.☆22Sep 2, 2025Updated 5 months ago
- Umka: a statically typed embeddable scripting language☆1,970Feb 1, 2026Updated last week
- TDME2 - ThreeDeeMiniEngine2 is a lightweight, multi-platform 3D engine including tools suited for 3D game/application development using C…☆184Nov 8, 2025Updated 3 months ago
- physically based renderer written in DX12 with image-based lighting, classic deffered and tiled lighting approaches☆38Jul 14, 2021Updated 4 years ago