Extrys / XRMasterHandsLinks
Framework for simplifying the usage of XR Hands by automagically creating a special XR Device which implements designed hand poses as buttons for using with the unity's Input System Package
☆12Updated 9 months ago
Alternatives and similar repositories for XRMasterHands
Users that are interested in XRMasterHands are comparing it to the libraries listed below
Sorting:
- Skybox shaders for Unity.☆26Updated 5 years ago
- Unity Timeline integration for the Unity Spline package utilizing c# job system and burst compiler☆50Updated 5 months ago
- Example showing how to bake an AnimatedCurve into a Texture and use it in a shader.☆16Updated 2 years ago
- A modified version of alexmuab's unity-mesh-triangulator☆15Updated 6 years ago
- ☆42Updated 4 years ago
- Open Source Tools for Unity☆19Updated 6 years ago
- L-System implementation in Unity3d for procedurally generated trees☆27Updated 5 years ago
- PICO's URP fork of Unity's official staging branch (2022.3.14f1) to add performance optimization and customization features for XR headse…☆13Updated 6 months ago
- Draw 2D meta-ball with fragment shader.☆33Updated 6 years ago
- Library of procedural generation code for use in Unity☆57Updated 2 weeks ago
- Procedurally generates UI panels with rounded corners☆15Updated 4 years ago
- ⚡ Fast drawing on textures at runtime using GPU☆14Updated 5 years ago
- Infinite islands generation☆21Updated 6 years ago
- Using Physics.Simulate and Photon Bolt☆13Updated 7 years ago
- Vertex shader that creates a bounce effect in geometry.☆24Updated last year
- An example that show how to capture a WebCamTexture and interface it with ShaderGraph.☆20Updated 4 years ago
- ☆14Updated 4 years ago
- Convex hull, triangulation and Voronoi diagram☆19Updated 4 years ago
- Simple panel layout system, supporting drag and drop panel placement, panel folding and interactive resize☆41Updated last year
- A Plexus like effect with connection-lines based on the wireframe of the mesh. Implemented with parallel running jobs and burst compile.☆14Updated 4 months ago
- Camera system for tactical world overviews in Unity games.☆26Updated 10 months ago
- A Unity Package for high performance dynamic mesh generation of 2D and 3D shapes with rounded edges/corners.☆43Updated last year
- Compute shader particles in Unity☆12Updated 7 years ago
- Mesh de-indexing utility☆24Updated 3 years ago
- Edge tool for Shader Graph/VFX Graph☆19Updated 11 months ago
- Color Picker Element for the newer Unity GUI System☆40Updated last year
- PagingView for Unity.☆28Updated 6 years ago
- With these tools, you can prepare, validate, and package your assets for submission through publisher.unity.com.☆28Updated 4 months ago
- Forced Perspective Illusion scenes on Unity 3D, similar to Pillow Castle's puzzle☆38Updated 4 years ago
- Fix Unity.☆16Updated last year