ElementMo / ComputeShaderLinks
Compute Shader in Processing
☆21Updated 4 years ago
Alternatives and similar repositories for ComputeShader
Users that are interested in ComputeShader are comparing it to the libraries listed below
Sorting:
- Get GLSL code from Shadertoy.com to run inside of Processing☆54Updated 3 years ago
- A shader based postFX library for processing.☆149Updated 3 years ago
- ShaderToy boilerplate for Processing 3, Unity☆63Updated 4 years ago
- A better map() replacement for Processing incorporating various common easing functions.☆47Updated 7 years ago
- GPUInstance experiment using processing.org☆31Updated 4 years ago
- A Processing library providing physically based rendering and materials☆45Updated 5 years ago
- Plane, 2D and 3D Ray objects for openFrameworks.It checks for the intersection of a ray with a segment, a sphere, a triangle, a plane, an…☆63Updated last month
- Poisson filling shader for OpenFrameworks☆58Updated 5 years ago
- Unity 3D implementation of Daniel Shiffman's - Nature of Code☆34Updated 4 years ago
- ☆81Updated 5 years ago
- Tests and experiments with GLSL shaders in Processing 3.0☆46Updated 8 years ago
- MSAFluid library for processing.☆84Updated 11 years ago
- ☆71Updated 4 years ago
- Framebuffers for p5.js☆28Updated 3 years ago
- ☆45Updated 9 years ago
- A Processing 2.0b8 port of the P5_CanTut_GeometryTexturesShaders repo☆110Updated 8 years ago
- Exercises used by my openFramework course which I teach in Brussels.☆49Updated 6 years ago
- Article Repo for a Guide to Projectors☆122Updated 7 years ago
- example code for the Creative Technology Toolkit module on Creative Technology MSc at UWE Bristol☆55Updated 5 years ago
- Instructions to prep a Windows 10 instance to run an art installation 24/7. Inspired by @laserpilot.☆72Updated 5 years ago
- Guide to Network Best Practices for Interactive Installations☆45Updated 3 years ago
- A new and improved version of the visual tool for the wonderful HE_Mesh library☆27Updated 7 years ago
- A library for efficiently drawing to a texture in p5 WebGL mode.☆48Updated last year
- openFrameworks Photoshop blending math with GLSL.☆114Updated 4 years ago
- Make a custom Windows installer for your own openFrameworks / OF_App's☆14Updated 4 years ago
- The Digital Darkroom Practice☆18Updated 6 years ago
- The project files of the exercises that I'm doing while learning Processing.☆87Updated 7 years ago
- Tutorial for the shader API in Processing 2.0☆57Updated 8 years ago
- A Processing library for dome projection.☆52Updated 6 years ago
- Kinectv2 addon for openFrameworks☆61Updated 6 years ago