SableRaf / Shadertoy2ProcessingLinks
Get GLSL code from Shadertoy.com to run inside of Processing
☆53Updated 3 years ago
Alternatives and similar repositories for Shadertoy2Processing
Users that are interested in Shadertoy2Processing are comparing it to the libraries listed below
Sorting:
- A Processing library providing physically based rendering and materials☆44Updated 4 years ago
- Exercises used by my openFramework course which I teach in Brussels.☆49Updated 6 years ago
- openFrameworks addon to create geometries composed by branches☆35Updated 6 years ago
- Framebuffers for p5.js☆28Updated 2 years ago
- The Digital Darkroom Practice☆18Updated 5 years ago
- A new and improved version of the visual tool for the wonderful HE_Mesh library☆27Updated 6 years ago
- ☆66Updated 7 years ago
- GPUInstance experiment using processing.org☆31Updated 4 years ago
- GLSL Shader examples for Processing☆40Updated 7 years ago
- Official master repo (Git version)☆21Updated 8 years ago
- A Processing 2.0b8 port of the P5_CanTut_GeometryTexturesShaders repo☆110Updated 8 years ago
- Class repository for Advanced Creative Coding☆32Updated 6 years ago
- converts Adobe Illustrator shapes (saved as Adobe Illustrator 8 files) into human readable Processing code☆50Updated 6 years ago
- Tests and experiments with GLSL shaders in Processing 3.0☆46Updated 8 years ago
- Space Colonization algorithm implementation in openFrameworks☆66Updated 4 years ago
- cppsketch for openFrameworks - see here: https://github.com/elf-audio/cppsketch☆23Updated 4 years ago
- A writeup/guide on different camera types that may be used for interactive installations☆84Updated 2 years ago
- generative stuff☆56Updated 10 years ago
- Collection of materials in GLSL☆51Updated 8 years ago
- openFrameworks addon: visualize Reaction Diffusion systems using GPU☆41Updated 7 years ago
- A segmentation procedure for planar graphs defined by an input polyline.☆21Updated 8 years ago
- ISF (Interactive Shader Format) loader for openFrameworks☆41Updated 6 years ago
- openFrameworks addons to view / edit GLSL sandbox's shaders (http://glsl.heroku.com/).☆59Updated 9 years ago
- This project was a collaboration to make realtime visuals "scenes" that could be compiled together to create a performance or accompany a…☆65Updated 9 years ago
- Plane, 2D and 3D Ray objects for openFrameworks.It checks for the intersection of a ray with a segment, a sphere, a triangle, a plane, an…☆61Updated last week
- ☆132Updated 7 years ago
- ☆35Updated 10 years ago
- Particle system in GPU with multitexture☆40Updated 9 years ago
- example code for the Creative Technology Toolkit module on Creative Technology MSc at UWE Bristol☆54Updated 5 years ago
- Guide to Network Best Practices for Interactive Installations☆44Updated 3 years ago