Eerrly / ERIErrorAIAssistantLinks
双击Unity的ErrorLog,使用ChatGPT来对其进行纠错
☆27Updated 2 years ago
Alternatives and similar repositories for ERIErrorAIAssistant
Users that are interested in ERIErrorAIAssistant are comparing it to the libraries listed below
Sorting:
- 基于Unity游戏引擎的自动化打包工具流☆39Updated 5 years ago
- Unity对比工具☆66Updated last year
- 本仓库用于存放一些自创的小工具、对Unity的实用扩展、对第三方插件的扩展等。支持使用Unity Package Manager安装。☆63Updated 11 months ago
- UGUI框架☆26Updated last year
- Unity自动生成各种机型分辨率效果工具☆30Updated 5 years ago
- 用于检查热更程序集是否引用了被裁剪的AOT类型☆34Updated last year
- Unity新手引导☆34Updated 9 months ago
- A Unity base on [C#] Attribute Event System☆63Updated 2 months ago
- ☆49Updated 2 years ago
- unity 编辑器扩展,可以检测代码编码并自动转码到 UTF8 丧心病狂的好用,单文件,你值得拥有. Single file editor extension for converting script encoding from gb2312 to utf8 that y…☆53Updated 2 years ago
- 通过Jenkins服务使用python语言来对Unity和周边进行构建和自动化操作☆41Updated 8 months ago
- unity game framework 游戏框架,使用hybridclr作为热更方案,包括了基本架构、资源打包加载、UI框架、网络层(tcp,udp,kcp,websocket)☆68Updated 3 months ago
- 事件驱动的Unity行为树框架,附带基于GraphView的可视化编辑器与调试器☆31Updated last year
- TextMesh堆内存优化☆37Updated 4 years ago
- 类似TimeLine 的编辑器 (技能/Buff/剧情/等等)☆48Updated this week
- uGUI 的 Text 图文混排扩展组件,支持动态表情和超链接☆35Updated 4 years ago
- 轻量级Unity3D客户端游戏框架☆43Updated 6 years ago
- Unity资源缓存池,用来提前实例化防止运行时卡顿.☆31Updated last year
- Unity编辑器扩展增强包☆28Updated 4 years ago
- 不规则的图形按钮,不规则的射线检测,可手动调整检测区域,支持3D UI,支持Mask、RectMask2D裁剪,使用类似引射线法的算法。☆44Updated 3 years ago
- 基于 TextMeshPro 的自定义富文本标签插件 Custom Rich Text Tag Plugin Based on TextMeshPro☆70Updated 2 years ago
- Atom的通用依赖库☆22Updated last month
- Gameframework 框架接入原生Tolua☆12Updated 3 years ago
- UGUI的滚动列表实现(支持横向,竖向,横向网格和竖向网格显示,不支持循环列表,支持滚动列表嵌套)☆12Updated 3 weeks ago
- 基于 Unity UGUI 的 UI 开发框架☆49Updated 2 years ago
- Story Editor - Samples Project☆48Updated 3 years ago
- Unity中实现的红点管理器☆40Updated 5 months ago
- 基于前缀数的红点系统☆45Updated 4 years ago
- Unity AssetBundle☆38Updated 5 years ago
- UGUI合批等优化示例☆32Updated 6 years ago