TonyTang1990 / AssetBundleLoadManager
1. 基于索引计数与对象绑定的AssetBundle加载管理简易框架。(参考: tangzx/ABSystem思路) 2. 集成资源热更以及版本强更框架(半成品)
☆158Updated last month
Related projects ⓘ
Alternatives and complementary repositories for AssetBundleLoadManager
- ☆112Updated 3 years ago
- Unity ugui 扩展☆176Updated 2 years ago
- 分析Unity资源,如贴图、精灵图、旧版图集, 新版图集SpriteAtlas,支持AB包资源冗余 Analyze Unity Resources ,Such as Texture, Sprite, Prefab, SpritePacker, Sprite Atlas; F…☆112Updated 2 years ago
- unity:基于ugui的高效、大规模头顶文字☆170Updated 3 years ago
- Unity AssetBundle Reporter☆151Updated 2 years ago
- 基于腾讯Bugly Unity Plugin基础上进行了更新优化,方便Unity开发者快速接入更新更稳定的Bugly版本。☆127Updated 4 years ago
- 一种半自动控件绑定方案☆210Updated 2 years ago
- huatuo trial project☆100Updated last year
- 扩展uGUI,支持富文本解析,动画表情以及位移动画等功能☆97Updated 4 years ago
- Framework For Game Develop with Unity3d☆136Updated 7 years ago
- Assemblies hotfix with unity addressable , for windows and android , both mono and IL2CPP scripting backend,IL2CPP hotfix powered by wol…☆175Updated 2 years ago
- SLG游戏画行军线☆121Updated 6 years ago
- TextMesh描边优化☆98Updated 3 years ago
- effient,easy use Mask Component compare to Unity Mask, cost less drawcall and lower pixel fill rate.☆205Updated 7 years ago
- 基于UGUI的无限、循环滚动列表,以及在基于此的Dropdown组件☆69Updated 4 years ago
- BundleMaster资源加载集成ETTask示例工程☆87Updated 10 months ago
- Unity编辑器工具☆94Updated 11 months ago
- 四叉树/八叉树场景动态加载☆155Updated 5 years ago
- ☆120Updated 4 years ago
- 对MonoBehaviour无热更能力老项目快速支持ILRuntime热更能力。☆79Updated 3 years ago
- UGUI整体解决方案源文件☆62Updated 2 years ago
- Unity3D简单的战斗Demo,包含一套表现和逻辑完全分离的AI系统。AI系统包括FSM和行为树两种,行为树有一套编辑器可以配置。(QQ群:542703971)☆125Updated 2 years ago
- 对UGUI中ScrollView组件作为滚动列表工具时的强化。使用其作为列表时,可以仅渲染视口区域中的内容,提高执行效率。☆76Updated 4 months ago
- Emoji and Hyperlink for Unity UGUI Text ,图文混排、超链接、下划线的UGUI解决方案☆201Updated 3 years ago
- Unity lua 热更新mvc框架☆56Updated 5 years ago
- Some Efficient Code Packages for Unity platform.☆82Updated last year
- Simple Unity Framework☆245Updated last week
- ☆101Updated last year
- 快速接入新版Bugly到unity,支持unity2021☆113Updated last year
- 基于unitytimeline的一个技能编辑器,支持调试,运行。☆93Updated last year