DrxMario / PyOpenGL-TutorialLinks
A Python/PyOpenGL implementation of the first few example programs from Jason McKesson's excellent OpenGL tutorial.
☆72Updated 8 years ago
Alternatives and similar repositories for PyOpenGL-Tutorial
Users that are interested in PyOpenGL-Tutorial are comparing it to the libraries listed below
Sorting:
- Several examples of how to use PyOpenGL for off-screen rendering and saving rendered image to file. 3 methods are used: using GLUT hidden…☆23Updated 8 years ago
- Python opengl-tutorial base on PyOpenGL.☆154Updated 2 years ago
- A C++ implementation of "Image Smoothing via L0 Gradient Minimization"☆54Updated 7 years ago
- ☆16Updated 9 years ago
- These are the python codes from my "Modern OpenGL programming in python" tutorial series on youtube.☆117Updated 5 years ago
- A tiny sotfware 3D renderer in 100 lines of Python☆181Updated 6 years ago
- Building generative models for synthesizing and analyzing volume-rendered images☆53Updated 7 years ago
- Reconstructing 3D Human Pose from 2D Image Landmarks☆52Updated 12 years ago
- The codes of VAE-GAN model for 3d shape reconstruction from depth data☆41Updated 8 years ago
- ☆39Updated 10 years ago
- ☆19Updated 10 years ago
- PatchTable: Efficient Patch Queries for Large Datasets and Applications☆34Updated 10 years ago
- ☆65Updated 9 years ago
- Deep Multitask Architecture for Integrated 2D and 3D Human Sensing (CVPR 2017)☆28Updated 7 years ago
- A Photorealistic 3D Rendering Engine☆108Updated 6 years ago
- Code for "Face Normals `in-the-wild' using Fully Convolutional Networks" (CVPR 17)☆43Updated 7 years ago
- A set of Python utilities for rendering 3D meshes with OpenGL☆139Updated 6 years ago
- ☆10Updated 10 years ago
- Rastering algorithm to approximate the rendering of a 3D model silhouette in a fully differentiable way.☆81Updated 6 years ago
- A simple C++ implementation of the PatchMatch Algorithm [Barnes, 2009] with its Cython and Matlab wrappers☆10Updated 4 years ago
- A very simple implement for the first step of deformation transfer that might be used in my later reconstruction work.☆18Updated 12 years ago
- As-Rigid-As-Possible 2D Shape Manipulation☆30Updated 7 years ago
- Simple 3D mesh processing framework with a GUI☆32Updated 8 years ago
- A 3-D triangular mesh package for Python.☆43Updated 5 years ago
- Source code of SIGGRAPH Asia '2015 paper "JumpCut: Non-Successive Mask Transfer and Interpolation for Video Cutout" by Qingnan Fan et al.☆46Updated 7 years ago
- A image processing project that produces face morphing videos☆11Updated 10 years ago
- ☆15Updated 8 years ago
- ☆41Updated 8 years ago
- Physically plausible interactive 3D mesh deformation based on as rigid as possible constraints.☆83Updated 3 years ago
- Python implementation of Poisson matting method☆50Updated 8 years ago