DmytroMindra / GrowingGamesGuidedByTests
The project from ACCU conference.
☆99Updated 8 years ago
Alternatives and similar repositories for GrowingGamesGuidedByTests:
Users that are interested in GrowingGamesGuidedByTests are comparing it to the libraries listed below
- A simple yet powerful set of functions for creating smooth motion, tweens, and bouncy effects. Bring your objects to life with just a sin…☆94Updated 7 years ago
- [Deprecated] Svelto IoC - lightweight Inversion Of Control container for Unity☆90Updated 7 years ago
- Procedural meshes in Unity, ooh jeaaah☆79Updated 6 years ago
- Slides and examples from the "Unity Hacks" talk from Unite Korea, Japan, China and Nordic 13.☆135Updated 11 years ago
- Input manager for Unity 5☆59Updated 9 years ago
- Mostly static utility classes that are used across multiple projects. This seems like a better place for them than in Gists.☆133Updated 6 years ago
- A library to traverse and query the Unity scene to find particular objects, uses something similar to CSS selectors to identify game obje…☆87Updated 7 years ago
- Tunnel Creation using Splines for Unity☆68Updated 8 years ago
- Attribute used to support workflows in Unity that rely heavily on object references.☆112Updated 3 years ago
- A simple 2d/3d visibility effect in Unity☆48Updated 7 years ago
- A collection of scripts that I use with Unity☆111Updated 6 years ago
- Create 2D shapes in an instant with the PolyMesh editor! Right in Unity you can create polygons, add, split, extrude, and move around ver…☆208Updated 10 years ago
- Simpler dependency injection for Unity3D☆102Updated 8 years ago
- A simple, easy to implement, editor-driven signal/event system for Unity.☆109Updated 11 years ago
- Various editor/GUI tools for Unity3D☆97Updated 8 years ago
- List of simple examples showing how you can use UniRx for Unity☆100Updated 8 years ago
- Dead simple, lightweight "states as objects" system☆218Updated 6 years ago
- A node based graph editor for Unity3D☆160Updated 2 years ago
- Tween library for Unity. The best of GoKit and GoKitLite combined in an easy to use API☆159Updated 5 years ago
- Easily bind input events to methods in Unity.☆76Updated 9 years ago
- For the UNITE Boston 2015 talk titled Writing Shaders: YOU can do it!☆192Updated 7 years ago
- Lightweight dependency injection container for Unity☆197Updated 3 years ago
- Framework for creating 2D camera systems☆97Updated 6 years ago
- ☆150Updated 7 years ago
- A UnityEvent replacement☆134Updated 6 years ago
- Unity3d InputMapper☆54Updated 9 years ago
- A barebones C# bootstrap framework for building scalable projects quickly and easily in Unity.☆119Updated 5 years ago
- A plugin for Unity to develop for AirConsole☆71Updated this week
- Decoupled message sending system meant as a replacement for SendMessage and its variants.☆126Updated 6 years ago
- A collection of shader Image Effects for performing palette swaps on pixel art.☆47Updated 8 years ago