Dingf / Source-2-DecompilerLinks
A decompiler for the Source 2 file formats
β47Updated 9 years ago
Alternatives and similar repositories for Source-2-Decompiler
Users that are interested in Source-2-Decompiler are comparing it to the libraries listed below
Sorting:
- π Next-generation Valve's key value framework for .NETβ166Updated last week
- React for Valve's Panorama UI (for Dota 2 Custom Games).β45Updated 4 years ago
- π¦ Fully fledged library to work with Valve's Pak archives in .NETβ140Updated last week
- A library for loading the Source2 file formats.β33Updated 5 years ago
- Lua Scripting Engine for Dota 2β86Updated 11 years ago
- Decompiler for Unreal package files (.upk, .u, .uasset; etc), with support for Unreal Engine 1, 2, and 3β420Updated last week
- My personal utility library, feel free to steal :)β74Updated 4 years ago
- Steam4NET is a .NET wrapper around the Steamworks C++ interfacesβ55Updated 5 years ago
- Fast and Maximally Accurate Occlusion Cullingβ134Updated 4 years ago
- β27Updated 16 years ago
- Library for RTS & TD Dota Custom Gamesβ37Updated 9 years ago
- A collection of custom games and useful resourcesβ14Updated 9 years ago
- Open Steamworks is a set of reverse engineered headers for the Valve's Steam Client. More or less abandoned now that the Steamworks SDK iβ¦β255Updated 8 years ago
- Source 2 SDK Generatorβ140Updated 5 years ago
- A C# library for reading Blizzard's CASC storageβ43Updated last week
- π¦ Open, Search, Extract and Create VPKs in pythonβ180Updated 2 years ago
- Direct3D9 Wrapper DLL/classes with a built-in overlay framework that implements an in-game console and a text feed for printing on-screenβ¦β63Updated 6 years ago
- Source engine file format exporting / WebGL map viewer demo.β145Updated 2 years ago
- Valve BSP-file parser, written in modern C++β110Updated last year
- β30Updated 2 years ago
- Blade and Soul Unreal Engine 3 Package (UPK) Extractor and Rebuilder - View, Export and Import Textures and Sounds. DDS Load and Save inβ¦β94Updated 6 years ago
- Importing Half-Life 2 to Unreal Engine 4.β47Updated 2 years ago
- C++ Parser and Writer for Valve Data Format (e.g. .vdf files used in steam)β120Updated 5 months ago
- Discontinuedβ51Updated 8 years ago
- VGUI decompile codeβ32Updated 2 years ago
- unpack, pack, list, check and mount Unreal Engine 4 .pak archivesβ539Updated 2 years ago
- π Libraries to (de)serialize Valve's KeyValue format (VDF) in various languagesβ80Updated 5 years ago
- Decompiles the various _c formats into the content assets, can be used to decompile dota assets.β18Updated 11 years ago
- Full source from Unreal Engine 3 2013 (Build 10897)β45Updated 4 months ago
- server game code for TF2 MvM, reverse-engineered from x86 assembly to approximate C++β37Updated 6 years ago