DazzTDuck / Quest_Passthrough_MRTK3Links
This project showcases how to get Passthrough in MRTK 3 with the Oculus Intergration.
☆14Updated 2 years ago
Alternatives and similar repositories for Quest_Passthrough_MRTK3
Users that are interested in Quest_Passthrough_MRTK3 are comparing it to the libraries listed below
Sorting:
- Testing passthrough with Hand Tracking and Hand Mesh generation☆27Updated 2 years ago
- Mixed Reality samples that demonstrate how to enable multiplayer☆50Updated last month
- Standalone version of MRTK NonNative Keyboard☆54Updated 3 years ago
- ☆19Updated last year
- Sample Unity Project to start using the new Interaction SDK by Oculus (meta). Test out this new SDK without the hassle of setting up the …☆37Updated 3 years ago
- Oculus Interaction SDK showcase demonstrating the use of Interaction SDK in Unity with hand tracking for a fitness-style app. This projec…☆112Updated 7 months ago
- Oculus Voice SDK showcase demonstrating the use of Voice SDK in Unity. This project contains the source code for the "Whisperer" demo ava…☆77Updated 2 months ago
- Meta Quest ESport Showcase demonstrating multiplayer functionalities in Unity. Including Oculus Social APIs, Avatars, Oculus Platform aut…☆128Updated 3 months ago
- Template project for XR Hand Poser video.☆42Updated 5 years ago
- Spirit Sling is a social mixed reality (MR) app created to show developers how to build exciting tabletop games that give users a reason …☆47Updated 4 months ago
- Few demos with advanced meta features such as scene understanding and shared anchors☆39Updated 2 years ago
- Unity script to record any gesture with your own hands☆86Updated 4 years ago
- The Excite-O-Meter is a user-friendly Unity plugin for XR creators to integrate physiological user information in the development and eva…☆47Updated last year
- A hand menu for XR showcasing how to build 3D content and supporting hands as an input modality.☆30Updated 2 years ago
- Stereoscopic 3D system for Unity 2019 and 2020 with default render + Post Processing Stack v2, URP, and HDRP + Direct3D 11.1 native S3D☆83Updated 5 months ago
- VirtualGrasp SDK Demos with Unity☆23Updated 2 years ago
- An example of how to transmit Quest hand-tracking-data over the network.☆37Updated 5 years ago
- Utility for debug drawing on devices.☆45Updated last year
- Application SpaceWarp showcase demonstrating how developers can generate only every other frame for their application, effectively allowi…☆71Updated last week
- Unity-SharedSpatialAnchors was built to demonstrate how to use the Shared Spatial Anchors API, available in the Meta XR Core SDK for the …☆155Updated last week
- Unity project for "Decommissioned A VR Social Deduction Showcase" on Meta Quest☆75Updated 3 months ago
- WIP for supporting VisionOS in MRTK. Via PolySpatial.☆22Updated last year
- A Pirate demo for the HandPosing tool☆70Updated 4 years ago
- Base for Application SpaceWarp in Unity projects☆35Updated 3 years ago
- Unity VR Basics 2022☆44Updated 3 years ago
- Template unity project preconfigured with ASW for the Oculus Quest 1 & 2 using a custom render pipeline☆70Updated 2 months ago
- A simple library to use HTC Vive Tracker devices in Unity☆46Updated 9 months ago
- Few demos with Unity VisionOS 2D Window and Fully Immersive VR mode.☆22Updated last year
- Template project for XR Hands series.☆35Updated 5 years ago
- A solution to interact with real physical objects in mixed reality using hand tracking☆26Updated last year