DazzTDuck / Quest_Passthrough_MRTK3Links
This project showcases how to get Passthrough in MRTK 3 with the Oculus Intergration.
☆14Updated 2 years ago
Alternatives and similar repositories for Quest_Passthrough_MRTK3
Users that are interested in Quest_Passthrough_MRTK3 are comparing it to the libraries listed below
Sorting:
- Testing passthrough with Hand Tracking and Hand Mesh generation☆27Updated 2 years ago
- Standalone version of MRTK NonNative Keyboard☆53Updated 3 years ago
- Mixed Reality samples that demonstrate how to enable multiplayer☆49Updated last week
- Template project for XR Hand Poser video.☆42Updated 5 years ago
- Oculus Interaction SDK showcase demonstrating the use of Interaction SDK in Unity with hand tracking for a fitness-style app. This projec…☆111Updated 6 months ago
- Spirit Sling is a social mixed reality (MR) app created to show developers how to build exciting tabletop games that give users a reason …☆43Updated 3 months ago
- ☆19Updated last year
- Application SpaceWarp showcase demonstrating how developers can generate only every other frame for their application, effectively allowi…☆70Updated last week
- An example of how to transmit Quest hand-tracking-data over the network.☆37Updated 5 years ago
- Oculus Voice SDK showcase demonstrating the use of Voice SDK in Unity. This project contains the source code for the "Whisperer" demo ava…☆77Updated last month
- Avatar Creator helps you create an avatar in Unity.☆31Updated 2 years ago
- Standalone version of MRTK Standard Shader☆53Updated 5 years ago
- Meta Quest ESport Showcase demonstrating multiplayer functionalities in Unity. Including Oculus Social APIs, Avatars, Oculus Platform aut…☆127Updated 2 months ago
- Sample Unity Project to start using the new Interaction SDK by Oculus (meta). Test out this new SDK without the hassle of setting up the …☆37Updated 3 years ago
- Unity script to record any gesture with your own hands☆86Updated 4 years ago
- A Pirate demo for the HandPosing tool☆70Updated 4 years ago
- Detect and localize objects from the front-facing camera image of a VR Headset in a 3D Scene in Unity using Yolo and Barracuda.☆27Updated 2 years ago
- Fully physics based VR hands for the Oculus Quest hand tracking☆53Updated 5 years ago
- Stereoscopic 3D system for Unity 2019 and 2020 with default render + Post Processing Stack v2, URP, and HDRP + Direct3D 11.1 native S3D☆83Updated 4 months ago
- A hand menu for XR showcasing how to build 3D content and supporting hands as an input modality.☆30Updated 2 years ago
- This is a sample implementation of mixed reality passthrough multiplayer handracking in the Quest 2 utilizing Unity, Mixed Reality Toolki…☆31Updated 2 years ago
- Virtual human (avatar and agent) procedural animation toolkit for Unity. https://www.youtube.com/watch?v=mstLuzTw790☆68Updated 2 months ago
- A simple library to use HTC Vive Tracker devices in Unity☆46Updated 7 months ago
- A Unity package that allows using an LED screen as a backdrop with camera frustum projection☆62Updated 2 years ago
- Unity project for "Decommissioned A VR Social Deduction Showcase" on Meta Quest☆74Updated 2 months ago
- Unity BodyPix samples☆82Updated 2 years ago
- A third person camera view that can run in the Unity Editor / Play Mode.☆53Updated 4 years ago
- Utility for debug drawing on devices.☆45Updated last year
- Unity-SharedSpatialAnchors was built to demonstrate how to use the Shared Spatial Anchors API, available in the Meta XR Core SDK for the …☆154Updated last month
- Unity VR Basics 2022☆44Updated 2 years ago