DaveGameDevelopment / Dashing-Tutorial-GitHubLinks
The project file used in my dashing tutorial
☆17Updated 3 years ago
Alternatives and similar repositories for Dashing-Tutorial-GitHub
Users that are interested in Dashing-Tutorial-GitHub are comparing it to the libraries listed below
Sorting:
- Recreating the Ghost Capture mechanic from Luigi's Mansion☆95Updated 5 months ago
- Recreating the Kingdom Select screen from Mario Odyssey☆48Updated 6 years ago
- A simple but useful script to render the average FPS (and frame ms) over a given duration.☆42Updated 2 years ago
- This is the git repo for my Unity tutorial series.☆42Updated this week
- Dynamic Gore and Injuries system for Unity☆76Updated 4 years ago
- Example project of a hover ship controller that needes only 1 script☆28Updated 2 years ago
- Recreating the HUD visual from the Metroid Prime series☆61Updated 6 years ago
- Recreating the Dead Eye mechanic from Red Dead Redemption☆62Updated 6 years ago
- A seamless portal implementation☆80Updated last year
- A example FPS with Parkour mechanics inspired by Mirror's Edge made in Unity written in C#☆94Updated 5 years ago
- Recreating the Launch Star mechanic from Super Mario Galaxy☆64Updated 5 months ago
- HedgePhysics is a open source 3D Sonic engine made in Unity made by LakeFeperd with some coding help from Damizean.☆20Updated 8 years ago
- A post-processing shader to add thin outlines to objects in Unity URP via Shader Graph.☆68Updated 2 years ago
- Zelda Toon Shader - Unity 2019.4.0f1☆90Updated 5 years ago
- Kart physics asset for Unity☆35Updated last year
- A cel shading effect based on the main shader from Breath of the Wild.☆115Updated 4 years ago
- ☆23Updated 3 years ago
- Modernized Lighting System of Unreal Gold / Tournament (1996-1999) for Unity.☆96Updated 2 months ago
- Third Person Controller and Lock-On system like in Devil May Cry games in Unity☆23Updated 5 years ago
- A beautiful advanced refractive shader with distortion for Unity URP. Suitable for complex glass scenarios.☆65Updated 2 months ago
- A menu template and underlying system for use in the game engine Unity.☆60Updated 5 years ago
- Unity 2019.3.0f1. ShaderGraph Post processing for outlines, ripples. Custom lighting with hatching☆50Updated 5 years ago
- A verstaile and easy to use open bicycle system made for Unity☆38Updated 7 months ago
- ☆32Updated 4 years ago
- Simple scene for the Realistic Sniper Shooting tutorial☆16Updated 2 years ago
- Modular vehicles effected by realistic physics☆39Updated 4 years ago
- A Unity project to prototype procedural climbing mechanics like Breath of the Wild.☆36Updated 6 years ago
- Unity Extension with different Asset Workflow and Tech Art Tools☆61Updated 5 years ago
- Recreating the CSS from the Super Smash Bros. series☆48Updated 6 years ago
- Procedural Stochastic Texturing for Unity URP terrain☆60Updated 2 years ago