C++11 & DirectX11 tutorials
☆30Dec 6, 2014Updated 11 years ago
Alternatives and similar repositories for cpp11-and-DX11-Tutorials
Users that are interested in cpp11-and-DX11-Tutorials are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A (work-in-progress) curated list of resources on learning how to use the graphics API Direct3D 11.☆16Dec 26, 2024Updated last year
- Single file header only SQLite wrapper for C++☆14May 9, 2026Updated 3 months ago
- A simple and easy library for text-based game development☆11Feb 16, 2026Updated 6 months ago
- Frontend for various MIFARE Classic tools from libnfc☆11May 17, 2016Updated 10 years ago
- generic data structures & algorithms in C using metaprogramming☆13Jun 7, 2026Updated 2 months ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- Hello 3D in Zig☆13May 29, 2022Updated 4 years ago
- Simplistic JSON parser written in C☆16May 16, 2023Updated 3 years ago
- This project realizes the rendering of real-time video stream through Metal, and the rendered video stream supports NV12, NV21, RGB, BGR …☆11Jun 13, 2022Updated 4 years ago
- personal Handmade Hero repo in zig☆14Mar 26, 2026Updated 5 months ago
- Pre Integrated Skin Shader☆13Sep 14, 2019Updated 6 years ago
- ☆12Jan 28, 2025Updated last year
- ☆13Feb 10, 2016Updated 10 years ago
- A vulkan implementation of the bloom method presented in Next Generation Post Processing in Call of Duty: Advanced Warfare.☆18Oct 25, 2021Updated 4 years ago
- ☆12Sep 20, 2020Updated 5 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- 3D Renderer running inside windows terminal☆14Apr 17, 2025Updated last year
- Standard Tetris in 3D using SDL and OpenGL written in C++☆10Aug 22, 2014Updated 12 years ago
- Implementation of "Real-time Global Illumination using Precomputed Light Field Probes"☆17Nov 15, 2019Updated 6 years ago
- A 0 dependencies Terminal-based text editor☆15Jun 13, 2025Updated last year
- This is an implementation for "Next Generation Post Processing in Call of Duty Advanced Warfare" in unity URP.Including motionblur、bloom …☆15Mar 21, 2023Updated 3 years ago
- OpenGl instance using GLAD and WIN32 API to manage windows and context☆13May 4, 2021Updated 5 years ago
- A fast surface reconstruction method from Hermite points☆12Aug 26, 2019Updated 7 years ago
- Playing with OpenGL.☆11Dec 11, 2013Updated 12 years ago
- 🎮 Simple 2D graphics library for C++☆21Sep 1, 2024Updated 2 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- An auxiliary standard library for quick prototyping with modern C.☆16Aug 19, 2025Updated last year
- ☆10Feb 5, 2023Updated 3 years ago
- GeoLocation plugin for UE☆12Apr 6, 2022Updated 4 years ago
- ☆12Jul 28, 2018Updated 8 years ago
- BVH tree for unity☆14Mar 7, 2018Updated 8 years ago
- ☆11Apr 20, 2024Updated 2 years ago
- Port of the examples in https://github.com/microsoft/DirectX-Graphics-Samples to C☆16Nov 11, 2025Updated 9 months ago
- キャラクター用シェーディングテストリポジトリ(© UTJ/UCL)☆11Apr 23, 2018Updated 8 years ago
- A collection of python utilities for mesh processing☆14Jan 20, 2023Updated 3 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- A way for Rust to be used on the Nintendo Wii☆13Jan 3, 2024Updated 2 years ago
- Download files from an Internet Archive collection or item☆17Jun 12, 2014Updated 12 years ago
- A homebrew 3D game engine, written in C++. Scalable multithreading, modular, data-driven, Lua scripting, deferred rendering, multithreade…☆14Feb 19, 2025Updated last year
- ☆16Jul 5, 2023Updated 3 years ago
- Matter bridge for STM32H7☆11Feb 24, 2023Updated 3 years ago
- A curated list of awesome DirectX Raytracing (DXR) resources.☆14Sep 11, 2018Updated 7 years ago
- 💻 CMake function that wrap macdeployqt, deploy dmg and pkg.☆11Jan 8, 2026Updated 7 months ago