DGriffin91 / bevy_sponza_sceneView external linksLinks
Sponza
☆17Jan 13, 2026Updated last month
Alternatives and similar repositories for bevy_sponza_scene
Users that are interested in bevy_sponza_scene are comparing it to the libraries listed below
Sorting:
- Just when you thought Bevy couldn't get more ergonomic, Bvy shows up to change the game.☆46Apr 12, 2023Updated 2 years ago
- Experimental engine agnostic 3D CSG library for game development written in Rust. Started as a port of csg.js to Rust.☆27Jan 2, 2025Updated last year
- Bistro☆28Jan 13, 2026Updated last month
- A plugin to integrate rand for ECS optimised RNG for the Bevy game engine.☆91Feb 10, 2026Updated last week
- ☆320Jan 14, 2026Updated last month
- A basic mipmap generator for bevy☆43Jan 29, 2026Updated 2 weeks ago
- Simple dialog/modal component for Vue 2☆13Apr 16, 2021Updated 4 years ago
- LOD(Level of Detail) script for Godot 3.1.1☆12Nov 28, 2019Updated 6 years ago
- A tracing Layer for syslog☆12Updated this week
- Box frame gizmo☆13Feb 3, 2026Updated 2 weeks ago
- A light-weight Anchor-Offset based 2D sprite rendering system for the bevy engine.☆16Mar 15, 2024Updated last year
- Provides filesystem access for the Rhai scripting language.☆13Oct 25, 2023Updated 2 years ago
- A signals/slots library in Crystal☆10Dec 27, 2019Updated 6 years ago
- "Hey, webpack? Why don't you see me." - said leveldown.☆11Feb 8, 2026Updated last week
- Construct complex structures within single call + simple compile-time meta-inheritance model with mixins.☆13Dec 12, 2023Updated 2 years ago
- toy project to learn about the memory usage of different workloads with different allocators☆10Mar 30, 2023Updated 2 years ago
- Toy renderer to learn wgpu and computer graphics built with bevy☆11Dec 26, 2025Updated last month
- An organic factory builder about adapting to a changing world.☆286Nov 22, 2023Updated 2 years ago
- MOVED TO GITLAB - Timeline of projects for Epitech's 2021 promotion (official data)☆11Aug 25, 2018Updated 7 years ago
- A desktop app to manage your budget and expenses☆16Feb 2, 2026Updated 2 weeks ago
- Rhai integration for Loco.☆11Jan 2, 2026Updated last month
- ☆13Mar 23, 2025Updated 10 months ago
- Tool to auto-generate documentation for Rhai source code.☆18Nov 28, 2023Updated 2 years ago
- Rust boids simulation using Reynolds model running with Bevy engine.☆11Dec 20, 2024Updated last year
- Lightweight Minecraft mod to prevent strongholds from being torn apart by underground caves and structures☆12Dec 23, 2021Updated 4 years ago
- I/O at the speed of light. Safe abstractions for io_uring on stackful coroutines.☆11Mar 13, 2025Updated 11 months ago
- ☆14Oct 8, 2024Updated last year
- ☆10Sep 2, 2020Updated 5 years ago
- Modern data-oriented real time renderer & physics simulator☆12Jun 28, 2021Updated 4 years ago
- ☆13Feb 11, 2025Updated last year
- A plugin system for the Rhai embedded scripting language.☆17Jan 24, 2026Updated 3 weeks ago
- A lightweight distributed coordination engine for Rust applications—the consensus layer for building reliable distributed systems.☆43Updated this week
- A Rust library for Goal-Orientated Action Planning, supporting dynamic priority and cost.☆15May 13, 2025Updated 9 months ago
- A barebone Java server framework/library for GameMaker: Studio games/clients☆11May 8, 2025Updated 9 months ago
- WorldSpawn is our level-editor for id Tech projects using Nuclide. This is unsupported.☆16Jan 5, 2023Updated 3 years ago
- A chess engine written in C☆16Updated this week
- Texture block compression using WGPU compute shader.☆15Jan 3, 2026Updated last month
- Constructor utility scripts for GameMaker Studio☆13Sep 8, 2017Updated 8 years ago
- Bevy plugin for Flowfield based pathfinding☆69Nov 8, 2025Updated 3 months ago