harumas / UGizmo
Highly efficient gizmo drawer for Unity
☆130Updated 5 months ago
Related projects ⓘ
Alternatives and complementary repositories for UGizmo
- Powerful Editor Extensions for Unity☆127Updated 11 months ago
- A lightweight and flexible object pooling system for Unity☆131Updated 4 months ago
- Scene management framework for Unity. Provides a new generation of scene management.☆117Updated 6 months ago
- Clears TextMeshPro dynamic font data whenever Unity tries to save font asset to disk. This data is binary and generative so there is no n…☆92Updated 8 months ago
- Enhanced random number generator for Unity☆107Updated 3 months ago
- Allows you to quickly organize assets for certain workflows, such as organizing prefabs for level design.☆121Updated last week
- Code Generation Library for Unity Editor☆138Updated last year
- A framework for building debugging tools built on Unity UI Toolkit.☆212Updated 3 months ago
- Provides efficient and versatile scene management functionality for Unity☆99Updated last year
- This package contains a bunch of examples, samples and queries to be used with Unity Search.☆188Updated 2 weeks ago
- Memory management system for Unity's Addressable Asset System. Provides lifetime management system for loaded resources, object pooling s…☆272Updated last week
- Provides an advanced virtual joystick compatible with Unity Input System/uGUI.☆74Updated 7 months ago
- This package provides a component that allows easy modification/animation of material properties for Unity UI (uGUI) without the need for…☆104Updated last month
- (Unity) Editor dropdown for SerializeReference Attribute with Copy/Paste☆93Updated 8 months ago
- Tween Animation Library for Unity Timeline☆399Updated 7 months ago
- CompositeCanvasRenderer bakes multiple source graphics into a bake-buffer (RenderTexture) and renders it. Additional material modificatio…☆146Updated 9 months ago
- A better replacement for UnityEvents☆128Updated last year
- A drop-in dynamic resolution script☆142Updated 2 years ago
- Tool for Unity to create and run tests of Asset Regulations (texture size, number of vertices, etc.), and automate running.☆239Updated 2 years ago
- Unity Runtime Mesh Simplification☆120Updated 7 months ago
- Plugin to display dependencies between assets, files, assetgroups, etc. in a tree based view within the Unity editor.☆147Updated 5 months ago
- Arch ECS integration for Unity.☆132Updated 3 months ago
- Alternative to Texture2D.Apply() that doesn't require synchronizing with the render thread, avoiding stalls in the main thread☆116Updated last month
- A set of classes to convert Unity Addressables callbacks/coroutine workflow to async/await with UniTask.☆101Updated last year
- Serialized and drawed in editor Dictionary☆93Updated last year
- Unity assembly definition utilities.☆189Updated 2 years ago
- Unity tool, Editor extension for favoriting assets. ,アセットをお気に入り登録するエディタ拡張☆44Updated 7 months ago
- UnityEngine.CullingGroup API for everyone.☆142Updated 2 years ago
- Unio (short for unity native I/O) is a small utility set of I/O using native memory areas.☆170Updated 4 months ago
- Extension of Unity Toolbar with custom play buttons for playing a particular scene without switching scene.☆122Updated last year