CodyJasonBennett / vite-slangView external linksLinks
Vite plugin to use Slang shaders on the web.
☆27Dec 9, 2025Updated 2 months ago
Alternatives and similar repositories for vite-slang
Users that are interested in vite-slang are comparing it to the libraries listed below
Sorting:
- 🛤 Detection of elements in viewport & smooth scrolling with parallax.☆14Jun 25, 2024Updated last year
- ☆13Apr 1, 2025Updated 10 months ago
- ☆26Dec 20, 2025Updated last month
- ☆21Jun 6, 2024Updated last year
- ☆99Oct 16, 2025Updated 3 months ago
- Utility for matching browser keyboard events across platforms☆65Sep 15, 2025Updated 4 months ago
- Webassembly build of the audio time-stretching and pitch-shifting Rubber Band Library.☆46Dec 23, 2024Updated last year
- Jupyter notebooks for analysis and figures related to the native organelle IP paper☆13Nov 13, 2025Updated 3 months ago
- ☆40Aug 2, 2025Updated 6 months ago
- A simple game engine using Gtk & Cairo☆14Aug 4, 2020Updated 5 years ago
- Nuxt integration of the SplitType library.☆12May 10, 2024Updated last year
- DigitalOcean Gradient AI Platform SDK☆16Feb 7, 2026Updated last week
- A generative visual sequencer instrument for monome norns☆12May 9, 2023Updated 2 years ago
- "DeBruijn to SKI" Untyped language that compiles to Unlambda☆10Dec 11, 2020Updated 5 years ago
- ☆11Dec 12, 2025Updated 2 months ago
- Meshline☆107Feb 2, 2026Updated last week
- Slides, source-code and screencasts of introductory talk about raymarching held at C++user-group meeting in Aachen, Germany in May of 201…☆10Apr 3, 2024Updated last year
- Common GLSL math constants (with 11 decimals) available both as ES modules strings and as GLSL files for use with glslify.☆10Jul 6, 2024Updated last year
- linear algebra done right in coq☆11Apr 6, 2021Updated 4 years ago
- NeWS clone (very work in progress).☆11Oct 25, 2016Updated 9 years ago
- OpenCode plugin for desktop notifications☆25Feb 2, 2026Updated last week
- Incremental and Circle Sliders☆15Nov 11, 2025Updated 3 months ago
- ☆12Nov 24, 2021Updated 4 years ago
- Automatically derive bindings for Servant APIs in Reason☆12Jun 1, 2019Updated 6 years ago
- Rust implementation of Ray Tracing in One Weekend☆12Jul 17, 2020Updated 5 years ago
- ☆13Jul 27, 2016Updated 9 years ago
- ☆15Nov 27, 2025Updated 2 months ago
- Deferred rendering with sphere clipped lights in WebGL☆19Dec 13, 2014Updated 11 years ago
- ☆10Oct 31, 2019Updated 6 years ago
- Simultaneously run an async function on any iterable with limited concurrency☆16Jan 27, 2021Updated 5 years ago
- The original parsing with derivatives haskell implementation☆12Aug 25, 2015Updated 10 years ago
- Exploring Audio Possibilities of WebGPU☆12Jan 31, 2024Updated 2 years ago
- WebGL experiments☆11Sep 22, 2016Updated 9 years ago
- ☆13Nov 19, 2019Updated 6 years ago
- The first open-sourced personalized agent☆25Dec 1, 2025Updated 2 months ago
- A simple, generic text rendering system in Zig, based on FreeType and HarfBuzz.☆13Sep 14, 2024Updated last year
- resilient location sharing☆14Sep 23, 2021Updated 4 years ago
- 1.3kb experimental pjax lib with a focus on animated page transitions☆10Sep 17, 2022Updated 3 years ago
- Fast and memory-optimised C# OSC library for .NET8+☆13Oct 28, 2025Updated 3 months ago