Chlumsky / shadron-ffmpegLinks
Multimedia file loading / export extension for Shadron based on FFmpeg
☆11Updated 4 years ago
Alternatives and similar repositories for shadron-ffmpeg
Users that are interested in shadron-ffmpeg are comparing it to the libraries listed below
Sorting:
- 3d Asset Tools☆72Updated last year
- How to use WGL_NV_DX_interop2 to use OpenGL in a DXGI window☆35Updated 6 years ago
- Lightweight/Lightfast GLSL and HLSL shader toy made using Vulkan☆27Updated 2 years ago
- MGFX - A cross-platform 2D (CPU & GPU) and 3D (GPU) starter kit.☆39Updated 7 years ago
- A minimalist OpenAL Soft audio engine for C/C++ and .net☆33Updated 2 years ago
- libui C++ wrapper☆17Updated 6 years ago
- Demonstration of alpha blended compositing of OpenGL contexts via borderless windows using the Win32 API☆96Updated 7 years ago
- Simpler ImGui Backend for VulkanHpp.☆35Updated 3 years ago
- Non-intrusive and customizable C++ GUI library☆12Updated 5 years ago
- The FineGui is a standalone library that provides a simple utf8 enabled graphical user interface with a linear layout system similar to A…☆12Updated 6 years ago
- 3D Game Engine written in C++ using OpenGL.☆34Updated 7 years ago
- Tries to render the cities from good old GTA games in only 1 draw-call☆13Updated 7 years ago
- Basic Game Engine☆33Updated 10 years ago
- Realistic water scene node for Irrlicht☆29Updated 9 years ago
- Space-game oriented rendering engine☆25Updated 6 months ago
- Rendering engine written in C++ & OpenGL.☆37Updated 4 years ago
- Physically Based Rendering With OpenGL (Attempt)☆50Updated 6 years ago
- A decompiler for DirectX 9 shaders☆60Updated 9 years ago
- Texture Packer for Game Development Using MaxRects Algorithm☆71Updated 5 years ago
- An in-game map/animation editor for 2D C++ game development projects.☆45Updated 2 months ago
- A collection of data structures and utilities (C++11)☆22Updated 5 years ago
- A simple scripting language for C++☆37Updated last year
- An OpenGL 4.3 / C++ 11 rendering engine oriented towards animation.☆32Updated 7 years ago
- Bounce is a 3D physics engine for games.☆37Updated 4 years ago
- Header-only library with unconventional C++ features, like deep-copy smart pointers, dynamic dispatch, type-erased ranges☆43Updated 3 years ago
- Open-source Unity re-implementation☆51Updated 8 years ago
- OpenVG 1.1☆33Updated 9 years ago
- dump and replace shaders of any OpenGL or Vulkan application☆31Updated 7 years ago
- Tesseract - repo moved to http://tesseract.gg☆191Updated 8 years ago
- Core OpenGL samples and tests written in C++11.☆13Updated 9 years ago