Bunny83 / Unity-Articles
Contains some of my general UnityAnswers posts
β124Updated last year
Alternatives and similar repositories for Unity-Articles:
Users that are interested in Unity-Articles are comparing it to the libraries listed below
- Selectively deep profile single methods while your game is running in Unity's Profiler π¬β143Updated 2 years ago
- BuildLayout Explorer for Unity 2019.3 and newer allows you to inspect the buildlayout.txt report that is generated by Addressables.β173Updated 9 months ago
- A convenient tool to help cleaning and maintaining Unity Projects π§Ήβ¨β159Updated 10 months ago
- Addressables extended with the ability to build multiple catalogs, ideal for traditional DLC purposes.β83Updated this week
- A couple of attributes that help disabling Domain Reloading in Unity easierβ207Updated 7 months ago
- Plugin to display dependencies between assets, files, assetgroups, etc. in a tree based view within the Unity editor.β151Updated last week
- Modular utilities for shader stripping to drastically improve Unity build timesβ358Updated 7 months ago
- β175Updated last year
- Tools to control the asset import settings in a Unity projectβ148Updated 6 years ago
- Unity custom handles examplesβ106Updated 4 years ago
- Unity Sprite mesh extensionβ246Updated 10 months ago
- A fast and garbage free debug overlay for Unityβ123Updated last year
- Project Auditor is an experimental static analysis tool for Unity Projects.β232Updated 4 months ago
- UnityEngine.CullingGroup API for everyone.β145Updated 2 years ago
- Simple Unity Addressables Alternative That Supports Synchronized APIβ213Updated 10 months ago
- Assists in capturing frames from the Profiler of Domain Reloads in the Unity Editor. Compatible with Unity 2019.3+.β195Updated 3 years ago
- AssetPathAttribute is a Unity attribute used in Unity to allow you to have drag and drop asset references in the inspector but really useβ¦β143Updated 6 years ago
- A drop-in dynamic resolution scriptβ140Updated 2 years ago
- Capture a screenshot with effect and display it. Light-weight, non-realtime, no-camera (and no-PostProcessingStack), but be effective enoβ¦β150Updated 2 years ago
- Simple selection for busy scenes in Unityβ132Updated last year
- Speeding up your Inspector workflow in Unity 3Dβ332Updated 2 weeks ago
- Custom primitive colliders for Unity.β132Updated 6 years ago
- Extension to Unity's Addressables for making it easier to distribute large projects and keep mobile download size small.β148Updated 4 years ago
- URP renderfeature test projectβ107Updated 4 years ago
- Tool for detecting "Fake Null" C# instances.β155Updated 11 months ago
- Console for all your unity needsβ156Updated 5 years ago
- Optimized implementation of camera stacking for UI only in HDRP.β194Updated 2 weeks ago
- A JSON Editor in the inspector. Preview and more information in READMEπβ85Updated 7 years ago
- Example projects using instancing in Unity to render enemy health bars in 1 draw callβ155Updated 5 years ago
- Editor extension to generate events that are executed before property set, eg. Transform-position, Transform-rotation, Transform-parent wβ¦β190Updated 2 years ago