The base code for most of my 2D Games
☆16Apr 16, 2021Updated 4 years ago
Alternatives and similar repositories for 2D-Game-Engine
Users that are interested in 2D-Game-Engine are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- simple 2D game engine, C++ SDL Lua☆13Jul 10, 2020Updated 5 years ago
- A small .Net Standard library used to model simple State Machines☆14Mar 15, 2022Updated 4 years ago
- This version is made for 35 years of Super Mario Bros!☆12Sep 6, 2025Updated 6 months ago
- Borderlands2 hacker use UE3 SDK☆10Sep 18, 2019Updated 6 years ago
- Simple usbmon frontend☆13Jan 20, 2017Updated 9 years ago
- Platform game written in C and SDL2 for Windows, Linux and WebAssembly☆11Feb 25, 2025Updated last year
- A Haskell library providing BLAKE2☆11Jun 27, 2023Updated 2 years ago
- Examples of the Book Homebrew Devopment for Sega Mega Drive☆10Dec 23, 2025Updated 3 months ago
- ☆10Jan 23, 2022Updated 4 years ago
- A recreation of the classic 2.5D fps Wolfenstein3D using the Cocos2d-x game engine.☆14Apr 3, 2017Updated 8 years ago
- Collection of small SGDK scrolling examples☆14Aug 14, 2025Updated 7 months ago
- A C++ Texture Packer Toolkit☆12Jun 9, 2020Updated 5 years ago
- A full disassembly for Jackal on the NES. All sections are commented. Graphical data is omitted.☆24May 29, 2023Updated 2 years ago
- c64 assembly course☆15Nov 8, 2025Updated 4 months ago
- Top-down survival shooter☆12Dec 15, 2025Updated 3 months ago
- Win2D for WinUI 3☆15Dec 7, 2020Updated 5 years ago
- Sonic 1 C++ Port☆11Jul 20, 2020Updated 5 years ago
- Techdemo of Super Metroid for Mega Drive with SGDK☆14Mar 3, 2025Updated last year
- Hook discord's rendering functions without patching .text.☆14Nov 14, 2021Updated 4 years ago
- Unpack X Rebirth Workshop .dat files downloaded from Steam☆12Mar 15, 2016Updated 10 years ago
- Code for the Direct3D WinUI 3.0 Tutorial☆20Jul 17, 2023Updated 2 years ago
- Easy DWM switcher without Winlogon suspension☆18Jan 30, 2024Updated 2 years ago
- Remake developed in C++ from scratch using the SFML library.☆14Jan 7, 2021Updated 5 years ago
- ☆10Aug 23, 2017Updated 8 years ago
- A clone of nes super mario bros for the nintendo switch created in C++ and SDL2☆12Sep 18, 2019Updated 6 years ago
- Port of Friking Shark (remake of Flying Shark) on the OpenPandora, Odroid and most Linux. Also with AmigaOS4 support. Status: Working (us…☆14Aug 5, 2019Updated 6 years ago
- video support for cocos2d-x☆13Jul 15, 2025Updated 8 months ago
- Another game engine made by a Brazilian☆17Mar 13, 2024Updated 2 years ago
- ☆13Jul 11, 2011Updated 14 years ago
- Mini DirectX game engine for Windows 10 UWP platform☆17Sep 11, 2018Updated 7 years ago
- A Lossless Compression Algorithm☆13Jan 21, 2018Updated 8 years ago
- UMDF v2 driver for virtual HID-compliant game controller device with Force Feedback support☆17Apr 5, 2021Updated 4 years ago
- パズルRPG☆15Feb 21, 2021Updated 5 years ago
- 16 Bits Homebrew Development Book (English Version)☆18Mar 3, 2024Updated 2 years ago
- Convert MIDI files into VGM files.☆13Jan 15, 2023Updated 3 years ago
- Game Engine On Demand☆12Feb 28, 2018Updated 8 years ago
- Hooking ULocalPlayer::GetViewPoint for the purpose of a freecam or fov changer.☆50Nov 1, 2021Updated 4 years ago
- A remake of the 1990's classic mario hit. Play the game here:☆13Jun 17, 2016Updated 9 years ago
- A video converter/video player for SGDK☆13Sep 13, 2023Updated 2 years ago