BentouDev / Unity3DFramework
Basic framework for all my Unity3D Games
β14Updated 2 years ago
Related projects β
Alternatives and complementary repositories for Unity3DFramework
- Unity Editor tool used for designing, drawing, and exporting 2D levels for a Gauntlet-like game, using UIElements and Scriptable Objects.β19Updated 4 years ago
- Utility AI powered bot in Unity3D π«β13Updated 7 years ago
- This is a game where you play as Gerry who has entered into the famous Destruction Derby to once and for all prove to your friends you arβ¦β20Updated 5 years ago
- Unity Gameβ8Updated 5 years ago
- Real Time Strategy Game made in Unityβ14Updated 5 years ago
- General-purpose Unity3D utilities libraryβ15Updated this week
- An inspection/examination system to read in-game signs, walls, etcβ13Updated 10 months ago
- A Unity Node Editor Framework (WIP)β11Updated 5 years ago
- The project provides a helper class for detection and notification about lost unreliable packets.β13Updated 5 years ago
- Basic planetary terrain generator system.β13Updated 6 years ago
- Ley Lines is a node graph editor framework for Unity.β12Updated 7 years ago
- Makes positioning Cameras in Unity much easier. π₯β22Updated 5 years ago
- Advanced RTS-like camera features such as zoom-to-point using RxNET and Unityβ16Updated 6 years ago
- Unity texture editor and procedural generatorβ15Updated 9 years ago
- Core boilerplate code I use in Unity, including singletons, smart behaviours etc, and the home of UnityCore.Threadingβ17Updated 7 years ago
- A gameplay scripting framework for the Unity Engine, written in C#.β17Updated 3 years ago
- Polygon is a procedural mesh generator in Unity.β25Updated 2 years ago
- Source code with example for usage of the Vertex Lighting plugin for Unity 3D.β10Updated 7 years ago
- Hybrid Unity ECS benchmark against classic GameObject Updateβ12Updated 4 years ago
- β16Updated 4 years ago
- Unity project for the replay videoβ11Updated 2 years ago
- Gameplay framework for building games using Unity Engine. I took heavy inspiration from Unreal Engine's gameplay framework.β23Updated last year
- Replacement for Unity coroutines that supports hierarchical routines and poolingβ16Updated 6 years ago
- GameMap is a simple 2D grid based solution and editor for creating and keeping track of game map/ level data in Unity.β25Updated 2 years ago
- An extension for "Entitas-CSharp" that removes the need for code generation.β13Updated 5 years ago
- I updated the original shader forge to work with Unity 2019, to see the original repository, visit https://github.com/FreyaHolmer/ShaderFβ¦β17Updated 5 years ago
- Custom Editor script for Unity 5 LineRenderer componentβ20Updated 6 years ago
- Hierarchical State Machine for Unityβ15Updated 3 years ago
- Demo project for spriterecolour in Unityβ22Updated 8 years ago