An archive of struct layout information for Unity versions
☆37Feb 23, 2026Updated 3 weeks ago
Alternatives and similar repositories for TypeTreeDumps
Users that are interested in TypeTreeDumps are comparing it to the libraries listed below
Sorting:
- A tool for compressing type tree dumps☆24Feb 27, 2026Updated 2 weeks ago
- Python wrapper around Crunch DXTc decompressor☆15Sep 27, 2021Updated 4 years ago
- wip UnityRustExtractor and patcher☆18May 28, 2025Updated 9 months ago
- A tool for importing skeletal meshes into uassets extracted from FF7R☆15May 15, 2022Updated 3 years ago
- Managed library for decoding textures☆33Mar 6, 2026Updated 2 weeks ago
- ☆10Aug 31, 2021Updated 4 years ago
- Managed-Only C# Library for Decoding FMOD 5 sound banks (FSB or bank files)☆42Feb 15, 2026Updated last month
- C# port of stb_dxt.h☆10Aug 9, 2020Updated 5 years ago
- ☆10Jun 26, 2022Updated 3 years ago
- a python wrapper for Perfare's Texture2DDecoder☆18Jan 16, 2026Updated 2 months ago
- ILCall library for Unity.IL2CPP☆15Feb 23, 2025Updated last year
- Tutorial for rCore OS step by step (3rd edition)☆10Apr 24, 2021Updated 4 years ago
- WIP Unity AssetBundle Exporter☆13Jan 14, 2023Updated 3 years ago
- AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.☆65Apr 13, 2025Updated 11 months ago
- ☆16May 24, 2022Updated 3 years ago
- 2D screen-space shadow effect implemented in Unity URP.☆30Jul 16, 2023Updated 2 years ago
- Unity Native Plugin DLL动态加载卸载工具☆16Nov 22, 2022Updated 3 years ago
- A BinaryReader which can deserialize arbitrary binary formats into objects☆35Jun 26, 2022Updated 3 years ago
- Tool to help with Unity type trees.☆56Dec 12, 2024Updated last year
- ☆15Dec 21, 2025Updated 2 months ago
- ☆11Aug 26, 2022Updated 3 years ago
- audio and texture dump of reverse 1999☆24Jul 9, 2024Updated last year
- Editor tool for viewing and debugging asset bundle contents before and after builds☆17Mar 4, 2026Updated 2 weeks ago
- The Scriptable Build Pipeline moves the asset bundle build pipeline to C#. Use the pre-defined build flows, or create your own using the…☆17Feb 25, 2026Updated 3 weeks ago
- Dedicated (headless) server mod for Stardew Valley, powered by SMAPI. Turns the host into an automated bot.☆15Oct 18, 2025Updated 5 months ago
- A blender addon for .xfbin files used in Storm Engine games.☆11Dec 14, 2025Updated 3 months ago
- some sus scripts☆14Mar 5, 2025Updated last year
- Yandere Simulator Launcher (C# / WPF)☆12Dec 8, 2022Updated 3 years ago
- A bunch of useful things for MoonLoader☆13Jun 14, 2020Updated 5 years ago
- A python module for basic binary file IO.☆18Oct 2, 2023Updated 2 years ago
- God hand tools for convertion, extraction, and repacking.☆21Jul 27, 2025Updated 7 months ago
- ☆15Jan 12, 2024Updated 2 years ago
- Modded AssetStudio for HoYo Games.☆32Sep 10, 2022Updated 3 years ago
- Mod for Koikatsu/Koikatsu Sunshine that lets you import .obj files into Charastudio.☆11Sep 28, 2025Updated 5 months ago
- a c# dll injector☆15May 10, 2023Updated 2 years ago
- Process injection via KernelCallbackTable☆13Jan 28, 2022Updated 4 years ago
- Improved version of David Elliott's SerialKDPProxy☆23Mar 19, 2019Updated 7 years ago
- Sample project using the Unity Accessibility APIs☆23Mar 3, 2026Updated 2 weeks ago
- (migrated to https://codeberg.org/shiz/restruct) Declarative binary file format parser and emitter library☆10Jun 21, 2021Updated 4 years ago