SMAA OGL
☆12May 6, 2016Updated 9 years ago
Alternatives and similar repositories for SMAA-OpenGL
Users that are interested in SMAA-OpenGL are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A cage-based deformation for meshes in 2D.☆14Sep 8, 2018Updated 7 years ago
- A simple OpenGL 2.1 game engine, written in C++.☆37Oct 6, 2020Updated 5 years ago
- C++ Implementation of some Image warping algorithms.☆16Oct 5, 2019Updated 6 years ago
- A sample of temporal anti-aliasing☆21Sep 4, 2014Updated 11 years ago
- glfw-cxx is a C++, Object Oriented wrapper for GLFW3.☆13Apr 29, 2014Updated 11 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- ☆16May 27, 2016Updated 9 years ago
- Robust Global Illumination in 99 lines of C++☆12Sep 19, 2019Updated 6 years ago
- Japanese&Chinese Fonts adaptation☆16Apr 5, 2020Updated 5 years ago
- A pure C++ implementation of the lowess algorithm using templates☆21Sep 15, 2015Updated 10 years ago
- Collection of Toolbar Items for OS X Finder.app☆21Sep 11, 2010Updated 15 years ago
- My custom zsh theme☆13Jun 17, 2019Updated 6 years ago
- Polygon triangulation library for Haxe. Ported from https://github.com/mapbox/earcut☆10Dec 18, 2016Updated 9 years ago
- hxwgpu is a work in progress haxe/hxcpp wrapper around wgpu-native, allowing the use of the WebGPU API on desktop☆12Jul 11, 2020Updated 5 years ago
- WFC Overlapping Model implementation in haxe☆15Aug 19, 2018Updated 7 years ago
- Open source password manager - Proton Pass • AdSecurely store, share, and autofill your credentials with Proton Pass, the end-to-end encrypted password manager trusted by millions.
- FBX loader for node.js via FBX-SDK☆12Sep 7, 2017Updated 8 years ago
- The Cross-Platform Toolkit☆19Mar 7, 2016Updated 10 years ago
- ☆15Nov 25, 2020Updated 5 years ago
- a cool IDE trick for haxe developers☆13Oct 14, 2020Updated 5 years ago
- the natural state of entropy is to increase. we must fight against it.☆14Dec 27, 2022Updated 3 years ago
- Flexible 2D Game Engine☆12Jul 13, 2019Updated 6 years ago
- jMonkeyEngine hologram shader port☆19Sep 10, 2019Updated 6 years ago
- Pure haxe implemention of the BSON spec☆12Nov 24, 2020Updated 5 years ago
- A fork of iryoku/smaa (Subpixel Morphological Antialiasing) that works with WebGL and OpenGL ES 2+.☆11Feb 18, 2016Updated 10 years ago
- End-to-end encrypted email - Proton Mail • AdSpecial offer: 40% Off Yearly / 80% Off First Month. All Proton services are open source and independently audited for security.
- Procedural Terrain Generation using the GPU☆18Dec 17, 2012Updated 13 years ago
- GPU based, progressive rendering, Monte Carlo Path Tracing, Reflection/volume scattering models and materials☆19Jul 13, 2019Updated 6 years ago
- Implementation of "Learning to Shadow Hand-drawn Sketches" CVPR 2020 (Oral). Project HAT Branch (internal code name LineShader).☆18Sep 17, 2020Updated 5 years ago
- Cross platform string utils (including utf8 uppercase / lowercase for neko and cpp)☆11Apr 7, 2020Updated 5 years ago
- Blender Addon - import and export *.md5mesh and *.md5anim files☆12Mar 10, 2018Updated 8 years ago
- SpacePen minus jQuery☆16Sep 28, 2022Updated 3 years ago
- ☆15Oct 3, 2015Updated 10 years ago
- sdl build sources and include files for hxcpp based projects☆12Nov 13, 2021Updated 4 years ago
- ☆11Dec 1, 2014Updated 11 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click and start building anything your business needs.
- Extension for managing multiple social gaming platforms (Game Center, Google Play Games, Amazon Game Circle, Facebook, etc.)☆13Apr 15, 2020Updated 5 years ago
- A Cuda based BVH☆14Nov 2, 2016Updated 9 years ago
- Console component for WPF☆17Jul 13, 2017Updated 8 years ago
- ☆46Oct 9, 2019Updated 6 years ago
- Anti-aliasing for MikuMikuDance☆10Nov 25, 2021Updated 4 years ago
- cross-platform widgetset for SDL (a new home for old code)☆15Jan 20, 2014Updated 12 years ago
- 3D ray-tracing source code for M3 mmWave V2X testbed project☆10Sep 4, 2020Updated 5 years ago